private void PlaceBlock() { if (EndGame()) { Game.EndGame(); return; } cB = nB; preview[cB[0]][cB[1]] = new Tetromino(); preview[cB[2]][cB[3]] = new Tetromino(); preview[cB[4]][cB[5]] = new Tetromino(); preview[cB[6]][cB[7]] = new Tetromino(); while (cB[6] < 3) { cB[0]++; cB[2]++; cB[4]++; cB[6]++; } if (move > 3) { move = 3; } else if (move < -2 && cB[8] == 3) { move = -2; } else if (move < -3) { move = -3; } cB[1] += move; cB[3] += move; cB[5] += move; cB[7] += move; nB = block.GetBlock(); var b = nB[8]; preview[nB[0]][nB[1]] = new Tetromino(true, b); preview[nB[2]][nB[3]] = new Tetromino(true, b); preview[nB[4]][nB[5]] = new Tetromino(true, b); preview[nB[6]][nB[7]] = new Tetromino(true, b); PreviewTrue(); Borders(); }
private void PlaceTetramino(bool instantly) { if (instantly) { MoveDownInstantly(); } foreach (Unit unit in currentTetramino.Units) { cells[unit.Row][unit.Column].TransformToBlock(); } if (EndGame(cells[4])) { Game.EndGame(); return; } currentTetramino = manager.GetRandomTetramino(); }