public void ResetObjects() { if (objectsParent == null) { return; } TC.DestroyChildrenTransform(objectsParent); }
public void ResetObjects() { if (spawnObject != null) { if (spawnObject.parentMode == SpawnObject.ParentMode.Create) { if (spawnObject.newParentT != null) { DestroyImmediate(spawnObject.newParentT.gameObject); } } else if (spawnObject.parentMode == SpawnObject.ParentMode.Existing) { if (spawnObject.parentT != null) { TC.DestroyChildrenTransform(spawnObject.parentT); } } } }
public void Reset() { TC.DestroyChildrenTransform(t); }