Пример #1
0
 public void ResetObjects()
 {
     if (objectsParent == null)
     {
         return;
     }
     TC.DestroyChildrenTransform(objectsParent);
 }
Пример #2
0
 public void ResetObjects()
 {
     if (spawnObject != null)
     {
         if (spawnObject.parentMode == SpawnObject.ParentMode.Create)
         {
             if (spawnObject.newParentT != null)
             {
                 DestroyImmediate(spawnObject.newParentT.gameObject);
             }
         }
         else if (spawnObject.parentMode == SpawnObject.ParentMode.Existing)
         {
             if (spawnObject.parentT != null)
             {
                 TC.DestroyChildrenTransform(spawnObject.parentT);
             }
         }
     }
 }
Пример #3
0
 public void Reset()
 {
     TC.DestroyChildrenTransform(t);
 }