public void ResetGameShouldBlankAllValues()
 {
     Game target = new Game(new HumanPlayer('X'), new HumanPlayer('O'), new BoardManager());
     target.LogMove(new Tuple<int,int>(1,1));
     target.LogMove(new Tuple<int,int>(1,1));
     target.ResetGame();
     Assert.AreEqual(null, target.xPlayer);
     Assert.AreEqual(null, target.oPlayer);
     CollectionAssert.AreEqual(new char[3, 3], target.board.boardArray);
 }