public void ResetGameShouldBlankAllValues() { Game target = new Game(new HumanPlayer('X'), new HumanPlayer('O'), new BoardManager()); target.LogMove(new Tuple<int,int>(1,1)); target.LogMove(new Tuple<int,int>(1,1)); target.ResetGame(); Assert.AreEqual(null, target.xPlayer); Assert.AreEqual(null, target.oPlayer); CollectionAssert.AreEqual(new char[3, 3], target.board.boardArray); }