public void GameShouldBeAbleToGetBoardArray() { Game target = new Game(new HumanPlayer(), new HumanPlayer()); char[,] actual = target.GetBoard(); char[,] expected = new char[3, 3]; CollectionAssert.AreEqual(expected, actual); target.LogMove(new Tuple<int, int>(1, 1)); expected[1, 1] = 'X'; CollectionAssert.AreEqual(expected, actual); }