public void GameShouldBeAbleToGetBoardArray()
 {
     Game target = new Game(new HumanPlayer(), new HumanPlayer());
     char[,] actual = target.GetBoard();
     char[,] expected = new char[3, 3];
     CollectionAssert.AreEqual(expected, actual);
     target.LogMove(new Tuple<int, int>(1, 1));
     expected[1, 1] = 'X';
     CollectionAssert.AreEqual(expected, actual);
 }