//Beta3->Beta4 compatability. //TODO: Remove in B5 protected override ShaderProperty InputPropertyFromOldInput() { var property = new MatrixProperty(); property.PropertyName = _inputName; return(property); }
//Beta3->Beta4 compatability. //TODO: Remove in B5 protected override ShaderProperty InputPropertyFromOldInput() { var property = new MatrixProperty(); property.PropertyName = _inputName; return property; }