Example #1
0
        //Beta3->Beta4 compatability.
        //TODO: Remove in B5
        protected override ShaderProperty InputPropertyFromOldInput()
        {
            var property = new MatrixProperty();

            property.PropertyName = _inputName;
            return(property);
        }
Example #2
0
		//Beta3->Beta4 compatability.
		//TODO: Remove in B5
		protected override ShaderProperty InputPropertyFromOldInput()
		{
			var property = new MatrixProperty();
			property.PropertyName = _inputName;
			return property;
		}