public override void notify()
        {
            TimerManager.addDelta(delta);
            FactoryManager.getBombFactry().removeChildren();
            UFO ufo = (UFO)FactoryManager.getUfoFactry().cParent.pChild;

            if (ufo.launch)
            {
                ufo.reset();
                Random      random = new Random(DateTime.UtcNow.Millisecond);
                int         number = random.Next(1, 40);
                UFOActivate ufoAct = new UFOActivate(ufo);
                TimerManager.sortedAdd(TimerEvent.TimerEventName.ActivateUFO, ufoAct, number);
            }
            //   Game.freezeGame();
        }