protected override void derivedReset(DLink pLink) { Debug.Assert(pLink != null); CollisionPair pNode = (CollisionPair)pLink; pNode.deepClean(); }
public static void Reset() { // ensure call Create() first CollisionPairMan pMan = CollisionPairMan.GetInstance(); Debug.Assert(pMan != null); CollisionPair pCollisionPair = (CollisionPair)pMan.pActive; while (pCollisionPair != null) { pCollisionPair.deepClean(); pCollisionPair = (CollisionPair)pCollisionPair.pNext; } pMan.baseSetActiveHead(null); }