示例#1
0
文件: Trap.cs 项目: bancauss/Sokoban
        public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
        {
            this.ObjectOnTile = objectOnTile;
            amount_Used++;

            if (GameObjectsCharacter == ' ' && ObjectOnTile is Crate)
            {
                this.DeleteObjectOnTile();
            }

            if (amount_Used > 3)
            {
                GameObjectsCharacter = ' ';
            }
        }
示例#2
0
 public abstract void ChangeObjectOnTile(ObjectOnTile objectOnTile);
示例#3
0
 public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
 {
     return;
 }
示例#4
0
文件: Floor.cs 项目: bancauss/Sokoban
 public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
 {
     this.ObjectOnTile = objectOnTile;
 }