Beispiel #1
0
        public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
        {
            this.ObjectOnTile = objectOnTile;
            amount_Used++;

            if (GameObjectsCharacter == ' ' && ObjectOnTile is Crate)
            {
                this.DeleteObjectOnTile();
            }

            if (amount_Used > 3)
            {
                GameObjectsCharacter = ' ';
            }
        }
Beispiel #2
0
 public abstract void ChangeObjectOnTile(ObjectOnTile objectOnTile);
Beispiel #3
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 public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
 {
     return;
 }
Beispiel #4
0
 public override void ChangeObjectOnTile(ObjectOnTile objectOnTile)
 {
     this.ObjectOnTile = objectOnTile;
 }