static void Main(string[] args) { rating = GetRating(); MainMenu(); DataSave data = DataGet(); Game.Set(data); Console.CursorVisible = false; Console.SetWindowSize(70, 20); Thread t = new Thread(Move); t.Start(); while (!Game.Gameover) { if (Game.Gameover == true) { break; } ConsoleKeyInfo btn = Console.ReadKey(); if (btn.Key == ConsoleKey.RightArrow && Game.snake.dir != 3) { Game.snake.dir = 1; } if (btn.Key == ConsoleKey.DownArrow && Game.snake.dir != 4) { Game.snake.dir = 2; } if (btn.Key == ConsoleKey.LeftArrow && Game.snake.dir != 1) { Game.snake.dir = 3; } if (btn.Key == ConsoleKey.UpArrow && Game.snake.dir != 2) { Game.snake.dir = 4; } } }