示例#1
0
 public virtual void OnMouseDown(int btn, BlockInfo info)
 {
 }
示例#2
0
 public override void OnBlockPlace(BlockInfo info)
 {
 }
示例#3
0
 public virtual void OnBlockEnter(GameObject enterObj, BlockInfo info)
 {
 }
示例#4
0
 public virtual void OnBlockStay(GameObject stayObj, BlockInfo info)
 {
 }
示例#5
0
 public virtual void OnBlockChange(BlockInfo info)
 {
 }
示例#6
0
 public virtual void OnBlockPlace(BlockInfo info)
 {
 }
示例#7
0
 public virtual void OnBlockDestory(BlockInfo info)
 {
 }
示例#8
0
 public virtual void OnLook(BlockInfo info)
 {
 }
示例#9
0
 public virtual void OnMouseHold(int btn, BlockInfo info)
 {
 }