/// <summary>
 /// Initializes a new instance of the <see cref="SceneSettings"/> class.
 /// </summary>
 public SceneSettings()
 {
     Id = Guid.NewGuid();
     GraphicsCompositor = new SceneGraphicsCompositorLayers();
     EditorSettings = new SceneEditorSettings();
 }
示例#2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="SceneSettings"/> class.
 /// </summary>
 public SceneSettings()
 {
     GraphicsCompositor = new SceneGraphicsCompositorLayers();
     EditorSettings = new SceneEditorSettings();
 }