protected new void Awake()
    {
        base.Awake();

        avatarStateRunRight = GetComponent <AvatarStateRunRight>();
        if (avatarStateRunRight == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunRight Component!", name);
        }

        avatarStateRunLeft = GetComponent <AvatarStateRunLeft>();
        if (avatarStateRunLeft == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunLeft Component!", name);
        }

        avatarStateRunUp = GetComponent <AvatarStateRunUp>();
        if (avatarStateRunUp == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunUp Component!", name);
        }

        avatarStateRunDown = GetComponent <AvatarStateRunDown>();
        if (avatarStateRunDown == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunDown Component!", name);
        }

        avatarStateRunDownRight = GetComponent <AvatarStateRunDownRight>();
        if (avatarStateRunDownRight == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunDownRight Component!", name);
        }

        avatarStateRunDownLeft = GetComponent <AvatarStateRunDownLeft>();
        if (avatarStateRunDownLeft == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunDownLeft Component!", name);
        }

        avatarStateRunUpRight = GetComponent <AvatarStateRunUpRight>();
        if (avatarStateRunRight == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunUpRight Component!", name);
        }

        avatarStateRunUpLeft = GetComponent <AvatarStateRunUpLeft>();
        if (avatarStateRunUpLeft == null)
        {
            Debug.LogWarningFormat("{0} does not have a AvatarStateRunUpLeft Component!", name);
        }
    }
	protected new void Awake()
	{
		base.Awake();

		avatarStateRunRight = GetComponent<AvatarStateRunRight>();
		if (avatarStateRunRight == null)
		{
			Debug.LogWarningFormat("{0} does not have a AvatarStateRunRight Component!", name);
		}

		avatarStateAttack_1Right = GetComponent<AvatarStateAttack_1Right>();
		if (avatarStateAttack_1Right == null)
		{
			Debug.LogWarningFormat("{0} does not have a AvatarStateAttack_1Right Component!", name);
		}
	}