示例#1
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 public void Set( Point2D _Source )
 {
     x = _Source.x; y = _Source.y;
 }
示例#2
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 public Point2D( Point2D _Source )
 {
     Set( _Source );
 }
示例#3
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 public void Max( Point2D _Op )
 {
     x = System.Math.Max( x, _Op.x ); y = System.Math.Max( y, _Op.y );
 }
示例#4
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 public void Min( Point2D _Op )
 {
     x = System.Math.Min( x, _Op.x ); y = System.Math.Min( y, _Op.y );
 }
示例#5
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 public float3( Point2D _Source )
 {
     Set( _Source );
 }
示例#6
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 public Vector2D( Point2D _Source )
 {
     Set( _Source );
 }
示例#7
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 public void                                     Set(Point2D _Source)
 {
     x = _Source.x; y = _Source.y;
 }
示例#8
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 public Point2D(Point2D _Source)
 {
     Set(_Source);
 }
示例#9
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 public void                                     Max(Point2D _Op)
 {
     x = System.Math.Max(x, _Op.x); y = System.Math.Max(y, _Op.y);
 }
示例#10
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 public void                                     Min(Point2D _Op)
 {
     x = System.Math.Min(x, _Op.x); y = System.Math.Min(y, _Op.y);
 }
示例#11
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 public void Set( Point2D _Source )
 {
     x = _Source.x; y = _Source.y; z = w = 0.0f;
 }