public static void PlayerDied(ClientInfo _cInfo) { if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn) { Bloodmoon.Exec(_cInfo); } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (Event.Open && Event.Teams.ContainsKey(_cInfo.playerId)) { Event.Respawn(_cInfo); } if (PersistentContainer.Instance.Players[_cInfo.playerId].EventOver) { Event.EventOver(_cInfo); } if (Wallet.IsEnabled) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } else if (Wallet.Deaths > 0) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths); } } if (Hardcore.IsEnabled && PersistentContainer.Instance.Players[_cInfo.playerId].HardcoreEnabled) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { Hardcore.Check(_cInfo, _player); } } if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId)) { string _response = "Type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit."; _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private); _response = _response.Replace("{Command50}", Zones.Command50); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _response + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now; PersistentContainer.Instance.Save(); if (Zones.Forgive.ContainsKey(_cInfo.entityId)) { string _response2 = "Type {CommandPrivate}{Command55} to release your killer from jail."; _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private); _response2 = _response2.Replace("{Command55}", Jail.Command55); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _response2 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } }
public void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (_cInfo != null) { string _name = SQL.EscapeString(_cInfo.playerName); if (Motd.IsEnabled & Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (_respawnReason == RespawnType.EnterMultiplayer) { if (NewPlayer.IsEnabled) { NewPlayer.Exec(_cInfo); } if (NewSpawnTele.IsEnabled) { NewSpawnTele.TeleNewSpawn(_cInfo); } if (StartingItems.IsEnabled) { if (!NewSpawnTele.IsEnabled) { StartingItems.StartingItemCheck(_cInfo); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position != "0,0,0") { StartingItems.Que.Add(_cInfo.playerId); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position == "0,0,0") { StartingItems.StartingItemCheck(_cInfo); } } string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result1 = SQL.TQuery(_sql); if (_result1.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result1.Dispose(); if (Hardcore.IsEnabled) { Hardcore.Announce(_cInfo); } _sql = string.Format("UPDATE Players SET playername = '{0}', wallet = 0, playerSpentCoins = 0, sessionTime = 0, zkills = 0, kills = 0, deaths = 0 WHERE steamid = '{1}'", _name, _cInfo.playerId); SQL.FastQuery(_sql); } if (_respawnReason == RespawnType.JoinMultiplayer) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int _zCount = XUiM_Player.GetZombieKills(_player); int _deathCount = XUiM_Player.GetDeaths(_player); int _killCount = XUiM_Player.GetPlayerKills(_player); string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result = SQL.TQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } else { _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } _sql = string.Format("UPDATE Players SET playername = '{0}', zkills = {1}, kills = {2}, deaths = {3} WHERE steamid = '{4}'", _name, _zCount, _killCount, _deathCount, _cInfo.playerId); SQL.FastQuery(_sql); if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql); } } } if (_respawnReason == RespawnType.Died) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } string _sql2 = string.Format("UPDATE Players SET deaths = {0} WHERE steamid = '{1}'", XUiM_Player.GetDeaths(_player), _cInfo.playerId); SQL.FastQuery(_sql2); if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /return to teleport back to your death position. There is a time limit.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); _sql2 = string.Format("UPDATE Players SET respawnTime = '{0}' WHERE steamid = '{1}'", DateTime.Now, _cInfo.playerId); SQL.FastQuery(_sql2); if (Players.Forgive.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /forgive to release your killer from jail.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql2 = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql2); } } } if (_respawnReason == RespawnType.Teleport) { if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId)) { StartingItems.StartingItemCheck(_cInfo); StartingItems.Que.Remove(_cInfo.playerId); } if (Players.NoFlight.Contains(_cInfo.entityId)) { Players.NoFlight.Remove(_cInfo.entityId); } if (HatchElevator.IsEnabled) { HatchElevator.LastPositionY.Remove(_cInfo.entityId); } } if (Players.Dead.Contains(_cInfo.entityId)) { Players.Dead.Remove(_cInfo.entityId); } } }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null) { if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); Timers.NewPlayerExecTimer(_cInfo); } else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer) { Timers.NewPlayerExecTimer(_cInfo); } else { if (Hardcore.IsEnabled && !Hardcore.Optional) { string _sql = string.Format("SELECT * FROM Hardcore WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count == 0) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { int _deaths = XUiM_Player.GetDeaths(_player); string _playerName = SQL.EscapeString(_cInfo.playerName); SQL.FastQuery(string.Format("INSERT INTO Hardcore (steamid, playerName, deaths) VALUES ('{0}', '{1}', {2})", _cInfo.playerId, _playerName, _deaths), null); } } _result.Dispose(); } if (LoginNotice.IsEnabled && LoginNotice.dict.ContainsKey(_cInfo.playerId)) { LoginNotice.PlayerNotice(_cInfo); } if (Motd.IsEnabled) { Motd.Send(_cInfo); } if (Bloodmoon.IsEnabled) { Bloodmoon.Exec(_cInfo); } if (AutoShutdown.IsEnabled && AutoShutdown.Alert_On_Login) { AutoShutdown.NextShutdown(_cInfo); } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Alert(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Alert(_cInfo); } } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (PollConsole.IsEnabled) { string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); } } if (Event.Open) { if (Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result2.Rows.Count > 0) { bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } } if (ClanManager.IsEnabled) { List <string[]> _clanRequests = PersistentContainer.Instance.Players[_cInfo.playerId].ClanRequestToJoin; if (_clanRequests != null && _clanRequests.Count > 0) { string[] _request = _clanRequests[0]; string _playerName = _request[1]; ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "There is a request to join the group from " + _playerName + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } else if (_respawnReason == RespawnType.Died)//Player Died { PersistentOperations.SessionTime(_cInfo); if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn) { Bloodmoon.Exec(_cInfo); } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result.Rows.Count > 0) { bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); return; } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } else if (_return2) { Event.EventSpawn(_cInfo); return; } } } } } else { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } if (Wallet.IsEnabled) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } else if (Wallet.Deaths > 0) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths); } } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Check(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Check(_cInfo); } } if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId)) { string _response = " type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit."; _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private); _response = _response.Replace("{Command50}", Zones.Command50); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now; PersistentContainer.Instance.Save(); if (Zones.Forgive.ContainsKey(_cInfo.entityId)) { string _response2 = " type {CommandPrivate}{Command55} to release your killer from jail."; _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private); _response2 = _response2.Replace("{Command55}", Jail.Command55); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response2 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else if (_respawnReason == RespawnType.Teleport) { } string _ip = _cInfo.ip; if (_ip.Contains(":")) { _ip = _ip.Split(':').First(); } if (!string.IsNullOrEmpty(_ip) && BattleLogger.IsEnabled && BattleLogger.LogFound && !StopServer.StopServerCountingDown && !StopServer.Shutdown && GameManager.Instance.adminTools.GetAdminToolsClientInfo(_cInfo.playerId).PermissionLevel > BattleLogger.Admin_Level) { if (!BattleLogger.Players.ContainsKey(_cInfo.playerId)) { BattleLogger.Players.Add(_cInfo.playerId, _cInfo.ip); } else { string _recordedIp; BattleLogger.Players.TryGetValue(_cInfo.playerId, out _recordedIp); if (_recordedIp != _ip) { BattleLogger.Players[_cInfo.playerId] = _ip; } } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}.", e.Message)); } }