private static void CommandCost(ClientInfo _cInfo, string _waypoint, EntityPlayer _player) { if (Wallet.IsEnabled && Command_Cost >= 1) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= Command_Cost) { Exec(_cInfo, _waypoint, _player); } else { string _phrase814; if (!Phrases.Dict.TryGetValue(814, out _phrase814)) { _phrase814 = " you do not have enough {WalletCoinName} in your wallet to run this command."; } _phrase814 = _phrase814.Replace("{WalletCoinName}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase814 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { Exec(_cInfo, _waypoint, _player); } }
public static void CommandCost(ClientInfo _cInfo, bool _announce) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= Command_Cost) { GiveAnimals(_cInfo, _announce); } else { string _phrase814; if (!Phrases.Dict.TryGetValue(814, out _phrase814)) { _phrase814 = " you do not have enough {WalletCoinName} in your wallet to run this command."; } _phrase814 = _phrase814.Replace("{WalletCoinName}", Wallet.Coin_Name); if (_announce) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase814 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Global, null); } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase814 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } }
public static void EnterLotto(ClientInfo _cInfo) { if (OpenLotto) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= LottoValue) { if (!LottoEntries.Contains(_cInfo)) { LottoEntries.Add(_cInfo); Wallet.SubtractCoinsFromWallet(_cInfo.playerId, LottoValue); string _phrase541; if (!Phrases.Dict.TryGetValue(541, out _phrase541)) { _phrase541 = " you have entered the lottery, good luck in the draw."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase541 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); if (LottoEntries.Count == 10) { StartLotto(); } } else { string _phrase542; if (!Phrases.Dict.TryGetValue(542, out _phrase542)) { _phrase542 = " you are already in the lottery, good luck in the draw."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase542 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase540; if (!Phrases.Dict.TryGetValue(540, out _phrase540)) { _phrase540 = " you do not have enough {CoinName}. Earn some more and enter the lottery before it ends."; } _phrase540 = _phrase540.Replace("{CoinName}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase540 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase535; if (!Phrases.Dict.TryGetValue(535, out _phrase535)) { _phrase535 = " there is no open lottery. Type {CommandPrivate}{Command84} # to open a new lottery at that buy in price. You must have enough in your wallet."; } _phrase535 = _phrase535.Replace("{CommandPrivate}", ChatHook.Command_Private); _phrase535 = _phrase535.Replace("{Command84}", Command84); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase535 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } }
public static void WalletDeposit(ClientInfo _cInfo, string _amount) { int _coinAmount; if (int.TryParse(_amount, out _coinAmount)) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= _coinAmount) { string _sql = string.Format("SELECT bank, playerSpentCoins FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); int _bank; int _playerSpentCoins; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _bank); int.TryParse(_result.Rows[0].ItemArray.GetValue(1).ToString(), out _playerSpentCoins); _result.Dispose(); double _percent = _coinAmount * 0.05; int _newCoin = _coinAmount - (int)_percent; double _newLimit = Limit + (Limit * 0.05); if (_bank + _coinAmount <= (int)_newLimit) { _sql = string.Format("UPDATE Players SET bank = {0}, playerSpentCoins = {1} WHERE steamid = '{2}'", _bank + _newCoin, _playerSpentCoins - _coinAmount, _cInfo.playerId); SQL.FastQuery(_sql); string _message = "deposited {Value} {Name} from your wallet to your bank account. 5% fee was applied."; _message = _message.Replace("{Value}", _coinAmount.ToString()); _message = _message.Replace("{Name}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); using (StreamWriter sw = new StreamWriter(filepath, true)) { sw.WriteLine(string.Format("{0}: {1} has added {2} to their bank account from their wallet.", DateTime.Now, _cInfo.playerName, _newCoin)); sw.WriteLine(); sw.Flush(); sw.Close(); } } else { string _message = "your bank can not hold this much. The bank can hold {Limit} total. You currently have {Value}."; _message = _message.Replace("{Limit}", Limit.ToString()); _message = _message.Replace("{Value}", _bank.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + ", your wallet does not have enough to deposit that value.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + ", you input an invalid integer. Type " + ChatHook.Command_Private + Command97 + " #.", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } }
public static void Walletcheck(ClientInfo _cInfo, string _playerName, string _item, int _count) { int _id; if (!int.TryParse(_item, out _id)) { string _phrase620; if (!Phrases.Dict.TryGetValue(620, out _phrase620)) { _phrase620 = " the item or amount # you are trying to buy is not an integer. Please input {CommandPrivate}{Command58} 1 2 for example."; } _phrase620 = _phrase620.Replace("{CommandPrivate}", ChatHook.Command_Private); _phrase620 = _phrase620.Replace("{Command58}", Command58); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase620 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { if (dict.ContainsKey(_id)) { string[] _stringValues; if (dict.TryGetValue(_id, out _stringValues)) { int[] _integerValues; if (dict1.TryGetValue(_id, out _integerValues)) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); int _newAmount = _integerValues[2] * _count; if (_currentCoins >= _newAmount) { int _newCount = _integerValues[0] * _count; ShopPurchase(_cInfo, _stringValues[0], _newCount, _integerValues[1], _newAmount, _playerName, _currentCoins); } else { string _phrase621; if (!Phrases.Dict.TryGetValue(621, out _phrase621)) { _phrase621 = " you do not have enough {Name}. Your wallet balance is {Value}."; } _phrase621 = _phrase621.Replace("{Name}", Wallet.Coin_Name); _phrase621 = _phrase621.Replace("{Value}", _currentCoins.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase621 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } } }
public static void BuyLives(ClientInfo _cInfo) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int _deaths = XUiM_Player.GetDeaths(_player); string _sql = string.Format("SELECT extraLives FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); int _extraLives; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _extraLives); _result.Dispose(); if (Life_Price > 0) { if (_extraLives < Max_Extra_Lives) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); int _cost = Life_Price * _extraLives; if (_currentCoins >= _cost) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, _cost); _sql = string.Format("UPDATE Players SET extraLives = {0} WHERE steamid = '{1}'", _extraLives + 1, _cInfo.playerId); SQL.FastQuery(_sql, "Hardcore"); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + " you have bought one extra life." + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + " you need a total of " + _cost.ToString() + " " + Wallet.Coin_Name + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + " you are at the maximum extra lives." + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { if (_extraLives < Max_Extra_Lives) { _sql = string.Format("UPDATE Players SET extraLives = {0} WHERE steamid = '{1}'", _extraLives + 1, _cInfo.playerId); SQL.FastQuery(_sql, "Hardcore"); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + " you have bought one extra life." + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + " you are at the maximum extra lives." + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } }
public static void WalletCheck(ClientInfo _cInfo, int _purchase) { string _sql = string.Format("SELECT itemPrice FROM Auction WHERE auctionid = {0}", _purchase); DataTable _result = SQL.TQuery(_sql); if (_result.Rows.Count > 0) { int _coinValue; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _coinValue); int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= _coinValue) { BuyAuction(_cInfo, _purchase); } else { int _missing; if (_currentCoins >= 0) { _missing = _coinValue - _currentCoins; } else { _missing = _coinValue + _currentCoins; } string _message = "you can not make this purchase. You need {Value} more {Name}."; _message = _message.Replace("{Value}", _missing.ToString()); _message = _message.Replace("{Name}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + ", this # could not be found. Please check the auction list by typing /auction.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } _result.Dispose(); }
public void PlayerDisconnected(ClientInfo _cInfo, bool _bShutdown) { if (_cInfo != null) { if (GameManager.Instance.World.Players.dict.ContainsKey(_cInfo.entityId)) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { string _sql = string.Format("UPDATE Players SET zkills = {0}, kills = {1}, deaths = {2} WHERE steamid = '{3}'", XUiM_Player.GetZombieKills(_player), XUiM_Player.GetPlayerKills(_player), XUiM_Player.GetDeaths(_player), _cInfo.playerId); SQL.FastQuery(_sql); if (Wallet.IsEnabled) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", _currentCoins, _cInfo.playerId); SQL.FastQuery(_sql); } } } if (HatchElevator.LastPositionY.ContainsKey(_cInfo.entityId)) { HatchElevator.LastPositionY.Remove(_cInfo.entityId); } if (FriendTeleport.Dict.ContainsKey(_cInfo.entityId)) { FriendTeleport.Dict.Remove(_cInfo.entityId); FriendTeleport.Dict1.Remove(_cInfo.entityId); } if (Players.ZoneExit.ContainsKey(_cInfo.entityId)) { Players.ZoneExit.Remove(_cInfo.entityId); Players.Forgive.Remove(_cInfo.entityId); Players.Victim.Remove(_cInfo.entityId); } if (FlightCheck.Flag.ContainsKey(_cInfo.entityId)) { FlightCheck.Flag.Remove(_cInfo.entityId); } if (FlightCheck.fLastPositionXZ.ContainsKey(_cInfo.entityId)) { FlightCheck.fLastPositionXZ.Remove(_cInfo.entityId); } if (FlightCheck.fLastPositionY.ContainsKey(_cInfo.entityId)) { FlightCheck.fLastPositionY.Remove(_cInfo.entityId); } if (FriendTeleport.Dict.ContainsKey(_cInfo.entityId)) { FriendTeleport.Dict.Remove(_cInfo.entityId); } if (FriendTeleport.Dict1.ContainsKey(_cInfo.entityId)) { FriendTeleport.Dict1.Remove(_cInfo.entityId); } if (Travel.Flag.Contains(_cInfo.entityId)) { Travel.Flag.Remove(_cInfo.entityId); } if (UndergroundCheck.Flag.ContainsKey(_cInfo.entityId)) { UndergroundCheck.Flag.Remove(_cInfo.entityId); } if (UndergroundCheck.uLastPositionXZ.ContainsKey(_cInfo.entityId)) { UndergroundCheck.uLastPositionXZ.Remove(_cInfo.entityId); } if (Wallet.IsEnabled) { string _sql2 = string.Format("SELECT steamid FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TQuery(_sql2); if (_result2.Rows.Count > 0) { DateTime _time; if (Players.Session.TryGetValue(_cInfo.playerId, out _time)) { TimeSpan varTime = DateTime.Now - _time; double fractionalMinutes = varTime.TotalMinutes; int _timepassed = (int)fractionalMinutes; if (_timepassed > 60) { int _hours = _timepassed / 60 * 10; Wallet.AddCoinsToWallet(_cInfo.playerId, _hours); } string _sql1 = string.Format("SELECT sessionTime FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql1); int _sessionTime; int.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _sessionTime); _result1.Dispose(); _sql1 = string.Format("UPDATE Players SET sessionTime = {0} WHERE steamid = '{1}'", _sessionTime + _timepassed, _cInfo.playerId); SQL.FastQuery(_sql1); } } _result2.Dispose(); } if (Players.Session.ContainsKey(_cInfo.playerId)) { Players.Session.Remove(_cInfo.playerId); } if (Bank.TransferId.ContainsKey(_cInfo.playerId)) { Bank.TransferId.Remove(_cInfo.playerId); } if (Zones.reminder.ContainsKey(_cInfo.entityId)) { Zones.reminder.Remove(_cInfo.entityId); } } }
public void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (_cInfo != null) { string _name = SQL.EscapeString(_cInfo.playerName); if (Motd.IsEnabled & Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (_respawnReason == RespawnType.EnterMultiplayer) { if (NewPlayer.IsEnabled) { NewPlayer.Exec(_cInfo); } if (NewSpawnTele.IsEnabled) { NewSpawnTele.TeleNewSpawn(_cInfo); } if (StartingItems.IsEnabled) { if (!NewSpawnTele.IsEnabled) { StartingItems.StartingItemCheck(_cInfo); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position != "0,0,0") { StartingItems.Que.Add(_cInfo.playerId); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position == "0,0,0") { StartingItems.StartingItemCheck(_cInfo); } } string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result1 = SQL.TQuery(_sql); if (_result1.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result1.Dispose(); if (Hardcore.IsEnabled) { Hardcore.Announce(_cInfo); } _sql = string.Format("UPDATE Players SET playername = '{0}', wallet = 0, playerSpentCoins = 0, sessionTime = 0, zkills = 0, kills = 0, deaths = 0 WHERE steamid = '{1}'", _name, _cInfo.playerId); SQL.FastQuery(_sql); } if (_respawnReason == RespawnType.JoinMultiplayer) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int _zCount = XUiM_Player.GetZombieKills(_player); int _deathCount = XUiM_Player.GetDeaths(_player); int _killCount = XUiM_Player.GetPlayerKills(_player); string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result = SQL.TQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } else { _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } _sql = string.Format("UPDATE Players SET playername = '{0}', zkills = {1}, kills = {2}, deaths = {3} WHERE steamid = '{4}'", _name, _zCount, _killCount, _deathCount, _cInfo.playerId); SQL.FastQuery(_sql); if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql); } } } if (_respawnReason == RespawnType.Died) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } string _sql2 = string.Format("UPDATE Players SET deaths = {0} WHERE steamid = '{1}'", XUiM_Player.GetDeaths(_player), _cInfo.playerId); SQL.FastQuery(_sql2); if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /return to teleport back to your death position. There is a time limit.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); _sql2 = string.Format("UPDATE Players SET respawnTime = '{0}' WHERE steamid = '{1}'", DateTime.Now, _cInfo.playerId); SQL.FastQuery(_sql2); if (Players.Forgive.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /forgive to release your killer from jail.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql2 = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql2); } } } if (_respawnReason == RespawnType.Teleport) { if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId)) { StartingItems.StartingItemCheck(_cInfo); StartingItems.Que.Remove(_cInfo.playerId); } if (Players.NoFlight.Contains(_cInfo.entityId)) { Players.NoFlight.Remove(_cInfo.entityId); } if (HatchElevator.IsEnabled) { HatchElevator.LastPositionY.Remove(_cInfo.entityId); } } if (Players.Dead.Contains(_cInfo.entityId)) { Players.Dead.Remove(_cInfo.entityId); } } }
public static void Walletcheck(ClientInfo _cInfo, string _playerName, string _item) { int _id; if (_item.Contains(" ")) { string[] _idAmount = _item.Split(' '); if (!int.TryParse(_idAmount[0], out _id)) { string _phrase620; if (!Phrases.Dict.TryGetValue(620, out _phrase620)) { _phrase620 = " the item or amount # you are trying to buy is not an integer. Please input /buy 1 2 for example."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase620 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { int _amount; if (!int.TryParse(_idAmount[1], out _amount)) { string _phrase620; if (!Phrases.Dict.TryGetValue(620, out _phrase620)) { _phrase620 = " the item or amount # you are trying to buy is not an integer. Please input /buy 1 2 for example."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase620 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { if (dict.ContainsKey(_id)) { string[] _stringValues; if (dict.TryGetValue(_id, out _stringValues)) { int[] _integerValues; if (dict1.TryGetValue(_id, out _integerValues)) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); int _newAmount = _integerValues[2] * _amount; if (_currentCoins >= _newAmount) { int _newCount = _integerValues[0] * _amount; ShopPurchase(_cInfo, _stringValues[0], _newCount, _integerValues[1], _newAmount, _playerName, _currentCoins); } else { string _phrase621; if (!Phrases.Dict.TryGetValue(621, out _phrase621)) { _phrase621 = " you do not have enough {Name}. Your wallet balance is {Value}."; } _phrase621 = _phrase621.Replace("{Name}", Wallet.Coin_Name); _phrase621 = _phrase621.Replace("{Value}", _currentCoins.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase621 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } } } } else { if (int.TryParse(_item, out _id)) { if (dict.ContainsKey(_id)) { string[] _stringValues; if (dict.TryGetValue(_id, out _stringValues)) { int[] _integerValues; if (dict1.TryGetValue(_id, out _integerValues)) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= _integerValues[2]) { ShopPurchase(_cInfo, _stringValues[0], _integerValues[0], _integerValues[1], _integerValues[2], _playerName, _currentCoins); } else { string _phrase621; if (!Phrases.Dict.TryGetValue(621, out _phrase621)) { _phrase621 = " you do not have enough {Name}. Your wallet balance is {Value}."; } _phrase621 = _phrase621.Replace("{Name}", Wallet.Coin_Name); _phrase621 = _phrase621.Replace("{Value}", _currentCoins.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase621 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } } else { string _phrase622; if (!Phrases.Dict.TryGetValue(622, out _phrase622)) { _phrase622 = " there was no item # matching the shop. Check the shop category again."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _phrase622 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } }
public static void PlayerCheck() { if (!IsRunning2) { IsRunning2 = true; if (ConnectionManager.Instance.ClientCount() > 0) { List <EntityPlayer> EntityPlayerList = GameManager.Instance.World.Players.list; for (int i = 0; i < EntityPlayerList.Count; i++) { EntityPlayer _player = EntityPlayerList[i]; if (_player != null) { ClientInfo _cInfo = ConnectionManager.Instance.Clients.ForEntityId(_player.entityId); if (_cInfo != null) { if (!_player.IsDead() && _player.Spawned) { if (Zones.IsEnabled) { Zones.ZoneCheck(_cInfo, _player); } if (GodModeFlight.IsEnabled) { GodModeFlight.GodFlightCheck(_cInfo); } } else if (_player.IsDead()) { if (!Died.Contains(_player.entityId)) { Died.Add(_player.entityId); if (KillNotice.IsEnabled || Bounties.IsEnabled || Zones.IsEnabled) { for (int j = 0; j < EntityPlayerList.Count; j++) { EntityPlayer _player2 = EntityPlayerList[j]; if (_player != _player2) { ClientInfo _cInfo2 = ConnectionManager.Instance.Clients.ForEntityId(_player2.entityId); if (_cInfo2 != null) { Entity _target = _player2.GetDamagedTarget(); if (_player == _target) { if (KillNotice.IsEnabled) { string _holdingItem = _player2.inventory.holdingItem.Name; ItemValue _itemValue = ItemClass.GetItem(_holdingItem, true); if (_itemValue.type != ItemValue.None.type) { _holdingItem = _itemValue.ItemClass.GetLocalizedItemName() ?? _itemValue.ItemClass.Name; } KillNotice.Notice(_cInfo, _cInfo2, _holdingItem); } if (Bounties.IsEnabled) { Bounties.PlayerKilled(_player, _player2, _cInfo, _cInfo2); } if (Zones.IsEnabled) { Zones.Check(_cInfo, _cInfo2); } break; } } } } } if (DeathSpot.IsEnabled) { DeathSpot.PlayerKilled(_player); } if (Wallet.IsEnabled && Wallet.Lose_On_Death) { string _sql = string.Format("SELECT playerSpentCoins FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); int _playerSpentCoins; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _playerSpentCoins); _result.Dispose(); int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= 1) { _sql = string.Format("UPDATE Players SET playerSpentCoins = {0} WHERE steamid = '{1}'", _playerSpentCoins - _currentCoins, _cInfo.playerId); SQL.FastQuery(_sql, "Players"); } } if (Event.Open && Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("UPDATE Players SET eventReturn = 'true' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "Players"); } } } } } } } IsRunning2 = false; } }
public static void NewBounty(ClientInfo _cInfo, string _message, string _playerName) { int _id; string[] _idAndBounty = { }; int _cost; if (_message.Contains(" ")) { _idAndBounty = _message.Split(' ').ToArray(); if (int.TryParse(_idAndBounty[0], out _id)) { if (int.TryParse(_idAndBounty[1], out _cost)) { ClientInfo _cInfo1 = ConnectionManager.Instance.Clients.ForEntityId(_id); if (_cInfo1 != null) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo1.entityId]; if (_cost < Minimum_Bounty) { _cost = Minimum_Bounty; } int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= _cost) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, _cost); string _sql = string.Format("SELECT bounty FROM Players WHERE steamid = '{0}'", _cInfo1.playerId); DataTable _result = SQL.TQuery(_sql); int _bounty; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _bounty); _result.Dispose(); _sql = string.Format("UPDATE Players SET bounty = {0} WHERE steamid = '{1}'", _bounty + _cost, _cInfo1.playerId); SQL.FastQuery(_sql); string _message1 = " you have added {Value} bounty to {PlayerName}.[-]"; _message1 = _message1.Replace("{Value}", _cost.ToString()); _message1 = _message1.Replace("{PlayerName}", _cInfo1.playerName); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message1 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { string _message1 = " you do not have enough in your wallet for this bounty: {Value}.[-]"; _message1 = _message1.Replace("{Value}", _cost.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message1 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + ", to add a custom bounty value, type " + ChatHook.Command_Private + Command83 + " Id# Value, or the minimum with " + ChatHook.Command_Private + Command83 + " Id#.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else { if (int.TryParse(_message, out _id)) { ClientInfo _cInfo1 = ConnectionManager.Instance.Clients.ForEntityId(_id); if (_cInfo1 != null) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo1.entityId]; int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= Minimum_Bounty) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Minimum_Bounty); string _sql = string.Format("SELECT bounty FROM Players WHERE steamid = '{0}'", _cInfo1.playerId); DataTable _result = SQL.TQuery(_sql); int _bounty; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _bounty); _result.Dispose(); _sql = string.Format("UPDATE Players SET bounty = {0} WHERE steamid = '{1}'", _bounty + Minimum_Bounty, _cInfo1.playerId); SQL.FastQuery(_sql); string _message1 = " you have added {Value} bounty to {PlayerName}.[-]"; _message1 = _message1.Replace("{Value}", Minimum_Bounty.ToString()); _message1 = _message1.Replace("{PlayerName}", _cInfo1.playerName); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message1 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { string _message1 = " you do not have enough in your wallet for this bounty: {Value}.[-]"; _message1 = _message1.Replace("{Value}", Minimum_Bounty.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + _message1 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } }
public static void NewLotto(ClientInfo _cInfo, string _message, string _playerName) { if (!ShuttingDown) { if (OpenLotto) { int _winnings = LottoValue * LottoEntries.Count; string _phrase536; if (!Phrases.Dict.TryGetValue(536, out _phrase536)) { _phrase536 = " a lottery is open for {Value} {CoinName}. Minimum buy in is {BuyIn}. Enter it by typing {CommandPrivate}{Command85}."; } _phrase536 = _phrase536.Replace("{Value}", _winnings.ToString()); _phrase536 = _phrase536.Replace("{CoinName}", Wallet.Coin_Name); _phrase536 = _phrase536.Replace("{BuyIn}", LottoValue.ToString()); _phrase536 = _phrase536.Replace("{CommandPrivate}", ChatHook.Command_Private); _phrase536 = _phrase536.Replace("{Command85}", Command85); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase536 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { int _lottoValue; if (int.TryParse(_message, out _lottoValue)) { if (_lottoValue > 0) { int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= _lottoValue) { OpenLotto = true; LottoValue = _lottoValue; LottoEntries.Add(_cInfo); Wallet.SubtractCoinsFromWallet(_cInfo.playerId, LottoValue); string _phrase538; if (!Phrases.Dict.TryGetValue(538, out _phrase538)) { _phrase538 = " you have opened a new lottery for {Value} {CoinName}."; } _phrase538 = _phrase538.Replace("{Value}", _lottoValue.ToString()); _phrase538 = _phrase538.Replace("{CoinName}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase538 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); string _phrase539; if (!Phrases.Dict.TryGetValue(539, out _phrase539)) { _phrase539 = "A lottery has opened for {Value} {CoinName} and will draw soon. Type {CommandPrivate}{Command85} to join."; } _phrase539 = _phrase539.Replace("{Value}", LottoValue.ToString()); _phrase539 = _phrase539.Replace("{CoinName}", Wallet.Coin_Name); _phrase539 = _phrase539.Replace("{CommandPrivate}", ChatHook.Command_Private); _phrase539 = _phrase539.Replace("{Command85}", Command85); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase538 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Global, null); } else { string _phrase540; if (!Phrases.Dict.TryGetValue(540, out _phrase540)) { _phrase540 = " you do not have enough {CoinName}. Earn some more and enter the lottery before it ends."; } _phrase540 = _phrase540.Replace("{CoinName}", Wallet.Coin_Name); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase540 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase537; if (!Phrases.Dict.TryGetValue(537, out _phrase537)) { _phrase537 = " you must type a valid integer above zero for the lottery #."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase537 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase537; if (!Phrases.Dict.TryGetValue(537, out _phrase537)) { _phrase537 = " you must type a valid integer above zero for the lottery #."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase537 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } }
public static void Exec() { DP = false; List <EntityPlayer> _playerList = GameManager.Instance.World.Players.list; for (int i = 0; i < _playerList.Count; i++) { EntityPlayer _player = _playerList[i]; if (_player != null) { ClientInfo _cInfo = ConnectionManager.Instance.Clients.ForEntityId(_player.entityId); if (_cInfo != null) { if (_player.IsDead()) { DP = true; if (!Dead.Contains(_player.entityId)) { Dead.Add(_player.entityId); if (Event.Open && Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("UPDATE Players SET eventRespawn = 'true' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } if (!DeathTime.ContainsKey(_player.entityId)) { Vector3 _position = _player.GetPosition(); int x = (int)_position.x; int y = (int)_position.y; int z = (int)_position.z; string _dposition = x + "," + y + "," + z; DeathTime.Add(_player.entityId, DateTime.Now); LastDeathPos.Add(_player.entityId, _dposition); } else { Vector3 _position = _player.GetPosition(); int x = (int)_position.x; int y = (int)_position.y; int z = (int)_position.z; string _dposition = x + "," + y + "," + z; DeathTime[_player.entityId] = DateTime.Now; LastDeathPos[_player.entityId] = _dposition; } for (int j = 0; j < _playerList.Count; j++) { EntityPlayer _player2 = _playerList[j]; Entity _target = _player2.GetDamagedTarget(); if (_target == _player && _player != _player2) { _player2.ClearDamagedTarget(); ClientInfo _cInfo2 = ConnectionManager.Instance.Clients.ForEntityId(_player2.entityId); if (_cInfo != null && _cInfo2 != null) { if (KillNotice.IsEnabled) { string _holdingItem = _player2.inventory.holdingItem.Name; ItemValue _itemValue = ItemClass.GetItem(_holdingItem, true); if (_itemValue.type != ItemValue.None.type) { _holdingItem = _itemValue.ItemClass.GetLocalizedItemName() ?? _itemValue.ItemClass.Name; } KillNotice.Notice(_cInfo, _cInfo2, _holdingItem); } if (Bounties.IsEnabled) { if (!_player.IsFriendsWith(_player2) && !_player2.IsFriendsWith(_player)) { if (ClanManager.IsEnabled) { if (ClanManager.ClanMember.Contains(_cInfo.playerId) && ClanManager.ClanMember.Contains(_cInfo2.playerId)) { string _sql1 = string.Format("SELECT clanname FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql1); string _clanName = _result1.Rows[0].ItemArray.GetValue(0).ToString(); _result1.Dispose(); _sql1 = string.Format("SELECT clanname FROM Players WHERE steamid = '{0}'", _cInfo2.playerId); DataTable _result2 = SQL.TQuery(_sql1); string _clanName2 = _result2.Rows[0].ItemArray.GetValue(0).ToString(); _result2.Dispose(); Player p2 = PersistentContainer.Instance.Players[_cInfo2.playerId, false]; if (_clanName != "Unknown" && _clanName2 != "Unknown") { if (_clanName == _clanName2) { return; } } } } string _sql = string.Format("SELECT bounty, bountyHunter FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); int _bounty; int _hunterCountVictim; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _bounty); int.TryParse(_result.Rows[0].ItemArray.GetValue(1).ToString(), out _hunterCountVictim); _result.Dispose(); if (_bounty > 0) { _sql = string.Format("SELECT playerSpentCoins, bountyHunter FROM Players WHERE steamid = '{0}'", _cInfo2.playerId); DataTable _result2 = SQL.TQuery(_sql); int _playerSpentCoins; int _hunterCountKiller; int.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _playerSpentCoins); int.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _hunterCountKiller); _result2.Dispose(); if (Bounties.Bonus > 0 && _hunterCountVictim >= Bounties.Bonus) { _sql = string.Format("UPDATE Players SET playerSpentCoins = {0}, bountyHunter = {1} WHERE steamid = '{2}'", _playerSpentCoins + _bounty + Bounties.Bonus, _hunterCountKiller + 1, _cInfo2.playerId); SQL.FastQuery(_sql); } else { _sql = string.Format("UPDATE Players SET playerSpentCoins = {0}, bountyHunter = {1} WHERE steamid = '{2}'", _playerSpentCoins + _bounty, _hunterCountKiller + 1, _cInfo2.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET bounty = 0, bountyHunter = 0 WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); string _phrase912; if (!Phrases.Dict.TryGetValue(912, out _phrase912)) { _phrase912 = "{PlayerName} is a bounty hunter! {Victim} was snuffed out."; } _phrase912 = _phrase912.Replace("{PlayerName}", _cInfo2.playerName); _phrase912 = _phrase912.Replace("{Victim}", _cInfo.playerName); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase912, -1, LoadConfig.Server_Response_Name, EChatType.Global, null); using (StreamWriter sw = new StreamWriter(filepath, true)) { sw.WriteLine(string.Format("{0}: {1} is a bounty hunter! {2} was snuffed out. Bounty was worth {3}", DateTime.Now, _cInfo2.playerName, _cInfo.playerName, _bounty)); sw.WriteLine(); sw.Flush(); sw.Close(); } } if (Bounties.Kill_Streak > 0) { if (KillStreak.ContainsKey(_cInfo.entityId)) { KillStreak.Remove(_cInfo.entityId); using (StreamWriter sw = new StreamWriter(filepath, true)) { sw.WriteLine(string.Format("{0}: Player {1} kill streak has come to an end by {2}.", DateTime.Now, _cInfo.playerName, _cInfo2.playerName)); sw.WriteLine(); sw.Flush(); sw.Close(); } } if (KillStreak.ContainsKey(_cInfo2.entityId)) { int _value; if (KillStreak.TryGetValue(_cInfo2.entityId, out _value)) { int _newValue = _value + 1; KillStreak[_cInfo2.entityId] = _newValue; if (_newValue == Bounties.Kill_Streak) { string _phrase913; if (!Phrases.Dict.TryGetValue(913, out _phrase913)) { _phrase913 = "{PlayerName} is on a kill streak! Their bounty has increased."; } _phrase913 = _phrase913.Replace("{PlayerName}", _cInfo2.playerName); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase913, -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } if (_newValue >= Bounties.Kill_Streak) { _sql = string.Format("SELECT bounty FROM Players WHERE steamid = '{0}'", _cInfo2.playerId); DataTable _result3 = SQL.TQuery(_sql); int _oldBounty; int.TryParse(_result3.Rows[0].ItemArray.GetValue(0).ToString(), out _oldBounty); _result3.Dispose(); _sql = string.Format("UPDATE Players SET bounty = {0} WHERE steamid = '{1}'", _oldBounty + Bounties.Bonus, _cInfo.playerId); SQL.FastQuery(_sql); using (StreamWriter sw = new StreamWriter(filepath, true)) { sw.WriteLine(string.Format("{0}: {1} is on a kill streak of {2}. Their bounty has increased.", DateTime.Now, _cInfo2.playerName, _newValue)); sw.WriteLine(); sw.Flush(); sw.Close(); } } } } else { KillStreak.Add(_cInfo2.entityId, 1); } } } } if (Zones.IsEnabled) { Zones.Check(_cInfo2, _cInfo); } } } } if (Wallet.IsEnabled && Wallet.Lose_On_Death) { World world = GameManager.Instance.World; string _sql = string.Format("SELECT playerSpentCoins FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); int _playerSpentCoins; int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _playerSpentCoins); _result.Dispose(); int _currentCoins = Wallet.GetcurrentCoins(_cInfo); if (_currentCoins >= 1) { _sql = string.Format("UPDATE Players SET playerSpentCoins = {0} WHERE steamid = '{1}'", _playerSpentCoins - _currentCoins, _cInfo.playerId); SQL.FastQuery(_sql); } } if (Event.Open && Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("UPDATE Players SET eventReturn = 'true' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } } } else { if (Zones.IsEnabled) { ZoneCheck(_cInfo, _player); } } } } } if (!DP) { _counter++; if (_counter >= 6) { _counter = 0; for (int i = 0; i < _playerList.Count; i++) { EntityPlayer _player = _playerList[i]; if (_player != null) { _player.ClearDamagedTarget(); } } } } else { _counter = 0; } }