Beispiel #1
0
 public static void PlayerDied(ClientInfo _cInfo)
 {
     if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn)
     {
         Bloodmoon.Exec(_cInfo);
     }
     if (BattleLogger.IsEnabled)
     {
         BattleLogger.AlertPlayer(_cInfo);
     }
     if (Event.Open && Event.Teams.ContainsKey(_cInfo.playerId))
     {
         Event.Respawn(_cInfo);
     }
     if (PersistentContainer.Instance.Players[_cInfo.playerId].EventOver)
     {
         Event.EventOver(_cInfo);
     }
     if (Wallet.IsEnabled)
     {
         if (Wallet.Lose_On_Death)
         {
             Wallet.ClearWallet(_cInfo);
         }
         else if (Wallet.Deaths > 0)
         {
             Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths);
         }
     }
     if (Hardcore.IsEnabled && PersistentContainer.Instance.Players[_cInfo.playerId].HardcoreEnabled)
     {
         EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
         if (_player != null)
         {
             Hardcore.Check(_cInfo, _player);
         }
     }
     if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId))
     {
         string _response = "Type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit.";
         _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private);
         _response = _response.Replace("{Command50}", Zones.Command50);
         ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _response + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
         PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now;
         PersistentContainer.Instance.Save();
         if (Zones.Forgive.ContainsKey(_cInfo.entityId))
         {
             string _response2 = "Type {CommandPrivate}{Command55} to release your killer from jail.";
             _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private);
             _response2 = _response2.Replace("{Command55}", Jail.Command55);
             ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _response2 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
         }
     }
 }
Beispiel #2
0
 public void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     if (_cInfo != null)
     {
         string _name = SQL.EscapeString(_cInfo.playerName);
         if (Motd.IsEnabled & Motd.Show_On_Respawn)
         {
             Motd.Send(_cInfo);
         }
         if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn)
         {
             Bloodmoon.GetBloodmoon(_cInfo, false);
         }
         if (_respawnReason == RespawnType.EnterMultiplayer)
         {
             if (NewPlayer.IsEnabled)
             {
                 NewPlayer.Exec(_cInfo);
             }
             if (NewSpawnTele.IsEnabled)
             {
                 NewSpawnTele.TeleNewSpawn(_cInfo);
             }
             if (StartingItems.IsEnabled)
             {
                 if (!NewSpawnTele.IsEnabled)
                 {
                     StartingItems.StartingItemCheck(_cInfo);
                 }
                 else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position != "0,0,0")
                 {
                     StartingItems.Que.Add(_cInfo.playerId);
                 }
                 else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position == "0,0,0")
                 {
                     StartingItems.StartingItemCheck(_cInfo);
                 }
             }
             string    _sql     = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
             DataTable _result1 = SQL.TQuery(_sql);
             if (_result1.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
             {
                 PollConsole.Message(_cInfo);
             }
             _result1.Dispose();
             if (Hardcore.IsEnabled)
             {
                 Hardcore.Announce(_cInfo);
             }
             _sql = string.Format("UPDATE Players SET playername = '{0}', wallet = 0, playerSpentCoins = 0, sessionTime = 0, zkills = 0, kills = 0, deaths = 0 WHERE steamid = '{1}'", _name, _cInfo.playerId);
             SQL.FastQuery(_sql);
         }
         if (_respawnReason == RespawnType.JoinMultiplayer)
         {
             EntityPlayer _player     = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             int          _zCount     = XUiM_Player.GetZombieKills(_player);
             int          _deathCount = XUiM_Player.GetDeaths(_player);
             int          _killCount  = XUiM_Player.GetPlayerKills(_player);
             string       _sql        = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
             DataTable    _result     = SQL.TQuery(_sql);
             if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
             {
                 PollConsole.Message(_cInfo);
             }
             _result.Dispose();
             if (Event.Open)
             {
                 if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                 {
                     if (Hardcore.IsEnabled)
                     {
                         Hardcore.Check(_cInfo);
                     }
                 }
                 else
                 {
                     _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result1 = SQL.TQuery(_sql);
                     bool      _eventRespawn;
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                     _result1.Dispose();
                     if (_eventRespawn)
                     {
                         Event.Died(_cInfo);
                     }
                     else
                     {
                         _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result2 = SQL.TQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         _result2.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql);
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                             Event.EventReturn(_cInfo);
                         }
                         else if (_return2)
                         {
                             Event.EventSpawn(_cInfo);
                         }
                     }
                 }
             }
             else
             {
                 if (Hardcore.IsEnabled)
                 {
                     Hardcore.Check(_cInfo);
                 }
             }
             _sql = string.Format("UPDATE Players SET playername = '{0}', zkills = {1}, kills = {2}, deaths = {3} WHERE steamid = '{4}'", _name, _zCount, _killCount, _deathCount, _cInfo.playerId);
             SQL.FastQuery(_sql);
             if (Mogul.IsEnabled)
             {
                 if (Wallet.IsEnabled)
                 {
                     int currentCoins = Wallet.GetcurrentCoins(_cInfo);
                     _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId);
                     SQL.FastQuery(_sql);
                 }
             }
         }
         if (_respawnReason == RespawnType.Died)
         {
             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             if (Event.Open)
             {
                 if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                 {
                     if (Wallet.Lose_On_Death)
                     {
                         Wallet.ClearWallet(_cInfo);
                     }
                     if (Hardcore.IsEnabled)
                     {
                         Hardcore.Check(_cInfo);
                     }
                     string    _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result1 = SQL.TQuery(_sql);
                     bool      _return1 = false, _return2 = false;
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                     _result1.Dispose();
                     if (_return1)
                     {
                         if (_return2)
                         {
                             _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                         }
                         _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                         SQL.FastQuery(_sql);
                         Event.EventReturn(_cInfo);
                     }
                 }
                 else
                 {
                     string    _sql    = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result = SQL.TQuery(_sql);
                     bool      _eventRespawn;
                     bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                     _result.Dispose();
                     if (_eventRespawn)
                     {
                         Event.Died(_cInfo);
                     }
                     else
                     {
                         _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result1 = SQL.TQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                         bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         _result1.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql);
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                             Event.EventReturn(_cInfo);
                         }
                         else if (_return2)
                         {
                             Event.EventSpawn(_cInfo);
                         }
                     }
                 }
             }
             else
             {
                 if (Wallet.Lose_On_Death)
                 {
                     Wallet.ClearWallet(_cInfo);
                 }
                 if (Hardcore.IsEnabled)
                 {
                     Hardcore.Check(_cInfo);
                 }
                 string    _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                 DataTable _result1 = SQL.TQuery(_sql);
                 bool      _return1 = false, _return2 = false;
                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                 _result1.Dispose();
                 if (_return1)
                 {
                     if (_return2)
                     {
                         _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                         SQL.FastQuery(_sql);
                     }
                     _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                     SQL.FastQuery(_sql);
                     Event.EventReturn(_cInfo);
                 }
             }
             string _sql2 = string.Format("UPDATE Players SET deaths = {0} WHERE steamid = '{1}'", XUiM_Player.GetDeaths(_player), _cInfo.playerId);
             SQL.FastQuery(_sql2);
             if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId))
             {
                 ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /return to teleport back to your death position. There is a time limit.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                 _sql2 = string.Format("UPDATE Players SET respawnTime = '{0}' WHERE steamid = '{1}'", DateTime.Now, _cInfo.playerId);
                 SQL.FastQuery(_sql2);
                 if (Players.Forgive.ContainsKey(_cInfo.entityId))
                 {
                     ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /forgive to release your killer from jail.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                 }
             }
             if (Mogul.IsEnabled)
             {
                 if (Wallet.IsEnabled)
                 {
                     int currentCoins = Wallet.GetcurrentCoins(_cInfo);
                     _sql2 = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId);
                     SQL.FastQuery(_sql2);
                 }
             }
         }
         if (_respawnReason == RespawnType.Teleport)
         {
             if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId))
             {
                 StartingItems.StartingItemCheck(_cInfo);
                 StartingItems.Que.Remove(_cInfo.playerId);
             }
             if (Players.NoFlight.Contains(_cInfo.entityId))
             {
                 Players.NoFlight.Remove(_cInfo.entityId);
             }
             if (HatchElevator.IsEnabled)
             {
                 HatchElevator.LastPositionY.Remove(_cInfo.entityId);
             }
         }
         if (Players.Dead.Contains(_cInfo.entityId))
         {
             Players.Dead.Remove(_cInfo.entityId);
         }
     }
 }
Beispiel #3
0
 private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player
 {
     try
     {
         if (_cInfo != null)
         {
             if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawned
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentContainer.Instance.Save();
                 PersistentOperations.SessionTime(_cInfo);
                 Timers.NewPlayerExecTimer(_cInfo);
             }
             else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawned
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentContainer.Instance.Save();
                 PersistentOperations.SessionTime(_cInfo);
                 if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer)
                 {
                     Timers.NewPlayerExecTimer(_cInfo);
                 }
                 else
                 {
                     if (Hardcore.IsEnabled && !Hardcore.Optional)
                     {
                         string    _sql    = string.Format("SELECT * FROM Hardcore WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result = SQL.TypeQuery(_sql);
                         if (_result.Rows.Count == 0)
                         {
                             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
                             if (_player != null)
                             {
                                 int    _deaths     = XUiM_Player.GetDeaths(_player);
                                 string _playerName = SQL.EscapeString(_cInfo.playerName);
                                 SQL.FastQuery(string.Format("INSERT INTO Hardcore (steamid, playerName, deaths) VALUES ('{0}', '{1}', {2})", _cInfo.playerId, _playerName, _deaths), null);
                             }
                         }
                         _result.Dispose();
                     }
                     if (LoginNotice.IsEnabled && LoginNotice.dict.ContainsKey(_cInfo.playerId))
                     {
                         LoginNotice.PlayerNotice(_cInfo);
                     }
                     if (Motd.IsEnabled)
                     {
                         Motd.Send(_cInfo);
                     }
                     if (Bloodmoon.IsEnabled)
                     {
                         Bloodmoon.Exec(_cInfo);
                     }
                     if (AutoShutdown.IsEnabled && AutoShutdown.Alert_On_Login)
                     {
                         AutoShutdown.NextShutdown(_cInfo);
                     }
                     if (Hardcore.IsEnabled)
                     {
                         if (!Hardcore.Optional)
                         {
                             Hardcore.Alert(_cInfo);
                         }
                         else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore)
                         {
                             Hardcore.Alert(_cInfo);
                         }
                     }
                     if (BattleLogger.IsEnabled)
                     {
                         BattleLogger.AlertPlayer(_cInfo);
                     }
                     if (PollConsole.IsEnabled)
                     {
                         string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result = SQL.TypeQuery(_sql);
                             if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
                             {
                                 PollConsole.Message(_cInfo);
                             }
                             _result.Dispose();
                         }
                     }
                     if (Event.Open)
                     {
                         if (Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                         {
                             string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                             if (!string.IsNullOrEmpty(_sql))
                             {
                                 DataTable _result1      = SQL.TypeQuery(_sql);
                                 bool      _eventRespawn = false;
                                 if (_result1.Rows.Count > 0)
                                 {
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                                 }
                                 _result1.Dispose();
                                 if (_eventRespawn)
                                 {
                                     Event.Died(_cInfo);
                                 }
                                 else
                                 {
                                     _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                                     DataTable _result2 = SQL.TypeQuery(_sql);
                                     bool      _return1 = false, _return2 = false;
                                     if (_result2.Rows.Count > 0)
                                     {
                                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                                     }
                                     _result2.Dispose();
                                     if (_return1)
                                     {
                                         if (_return2)
                                         {
                                             _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                             SQL.FastQuery(_sql, "API");
                                         }
                                         _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                         SQL.FastQuery(_sql, "API");
                                         Event.EventSpawn(_cInfo);
                                     }
                                     else if (_return2)
                                     {
                                         Event.EventSpawn(_cInfo);
                                     }
                                 }
                             }
                         }
                     }
                     if (ClanManager.IsEnabled)
                     {
                         List <string[]> _clanRequests = PersistentContainer.Instance.Players[_cInfo.playerId].ClanRequestToJoin;
                         if (_clanRequests != null && _clanRequests.Count > 0)
                         {
                             string[] _request    = _clanRequests[0];
                             string   _playerName = _request[1];
                             ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "There is a request to join the group from " + _playerName + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                         }
                     }
                 }
             }
             else if (_respawnReason == RespawnType.Died)//Player Died
             {
                 PersistentOperations.SessionTime(_cInfo);
                 if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn)
                 {
                     Bloodmoon.Exec(_cInfo);
                 }
                 if (BattleLogger.IsEnabled)
                 {
                     BattleLogger.AlertPlayer(_cInfo);
                 }
                 if (Event.Open)
                 {
                     if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                     {
                         string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result1 = SQL.TypeQuery(_sql);
                             bool      _return1 = false, _return2 = false;
                             if (_result1.Rows.Count > 0)
                             {
                                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                             }
                             _result1.Dispose();
                             if (_return1)
                             {
                                 if (_return2)
                                 {
                                     _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                     SQL.FastQuery(_sql, "API");
                                 }
                                 _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql, "API");
                                 Event.EventSpawn(_cInfo);
                                 return;
                             }
                         }
                     }
                     else
                     {
                         string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result       = SQL.TypeQuery(_sql);
                             bool      _eventRespawn = false;
                             if (_result.Rows.Count > 0)
                             {
                                 bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                             }
                             _result.Dispose();
                             if (_eventRespawn)
                             {
                                 Event.Died(_cInfo);
                                 return;
                             }
                             else
                             {
                                 _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                                 DataTable _result1 = SQL.TypeQuery(_sql);
                                 bool      _return1 = false, _return2 = false;
                                 if (_result1.Rows.Count > 0)
                                 {
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                                 }
                                 _result1.Dispose();
                                 if (_return1)
                                 {
                                     if (_return2)
                                     {
                                         _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                         SQL.FastQuery(_sql, "API");
                                     }
                                     _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                     SQL.FastQuery(_sql, "API");
                                     Event.EventSpawn(_cInfo);
                                     return;
                                 }
                                 else if (_return2)
                                 {
                                     Event.EventSpawn(_cInfo);
                                     return;
                                 }
                             }
                         }
                     }
                 }
                 else
                 {
                     string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     if (!string.IsNullOrEmpty(_sql))
                     {
                         DataTable _result1 = SQL.TypeQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         if (_result1.Rows.Count > 0)
                         {
                             bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                             bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         }
                         _result1.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql, "API");
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql, "API");
                             Event.EventSpawn(_cInfo);
                             return;
                         }
                     }
                 }
                 if (Wallet.IsEnabled)
                 {
                     if (Wallet.Lose_On_Death)
                     {
                         Wallet.ClearWallet(_cInfo);
                     }
                     else if (Wallet.Deaths > 0)
                     {
                         Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths);
                     }
                 }
                 if (Hardcore.IsEnabled)
                 {
                     if (!Hardcore.Optional)
                     {
                         Hardcore.Check(_cInfo);
                     }
                     else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore)
                     {
                         Hardcore.Check(_cInfo);
                     }
                 }
                 if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId))
                 {
                     string _response = " type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit.";
                     _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private);
                     _response = _response.Replace("{Command50}", Zones.Command50);
                     ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                     PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now;
                     PersistentContainer.Instance.Save();
                     if (Zones.Forgive.ContainsKey(_cInfo.entityId))
                     {
                         string _response2 = " type {CommandPrivate}{Command55} to release your killer from jail.";
                         _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private);
                         _response2 = _response2.Replace("{Command55}", Jail.Command55);
                         ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response2 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                     }
                 }
             }
             else if (_respawnReason == RespawnType.Teleport)
             {
             }
             string _ip = _cInfo.ip;
             if (_ip.Contains(":"))
             {
                 _ip = _ip.Split(':').First();
             }
             if (!string.IsNullOrEmpty(_ip) && BattleLogger.IsEnabled && BattleLogger.LogFound && !StopServer.StopServerCountingDown && !StopServer.Shutdown && GameManager.Instance.adminTools.GetAdminToolsClientInfo(_cInfo.playerId).PermissionLevel > BattleLogger.Admin_Level)
             {
                 if (!BattleLogger.Players.ContainsKey(_cInfo.playerId))
                 {
                     BattleLogger.Players.Add(_cInfo.playerId, _cInfo.ip);
                 }
                 else
                 {
                     string _recordedIp;
                     BattleLogger.Players.TryGetValue(_cInfo.playerId, out _recordedIp);
                     if (_recordedIp != _ip)
                     {
                         BattleLogger.Players[_cInfo.playerId] = _ip;
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}.", e.Message));
     }
 }