void PaintBackground(DateTime now) { if (currentBackground != null) { Painter.Blit(currentBackground); } }
protected void BackgroundPainter (DateTime dt) { int background_x = (Painter.Width - background.Width) / 2; int background_y = (Painter.Height - background.Height) / 2; Painter.Blit (background, new Point (background_x, background_y)); }
void PaintSprite(DateTime now) { if (sprite_surface == null) { return; } /* make sure the sprite is on screen before doing the rectangle intersection/blit stuff */ if (sprite_surface != null) { if ((x > SpriteManager.X - sprite_surface.Width / 2) && (x - sprite_surface.Width / 2 <= SpriteManager.X + Painter.SCREEN_RES_X) && (y > SpriteManager.Y - sprite_surface.Height / 2) && (y - sprite_surface.Height / 2 <= SpriteManager.Y + 375)) { Painter.Blit(sprite_surface, new Point(x - SpriteManager.X - sprite_surface.Width / 2, y - SpriteManager.Y - sprite_surface.Height / 2)); if (show_sprite_borders) { Painter.DrawBox(new Rectangle(new Point(x - SpriteManager.X - sprite_surface.Width / 2, y - SpriteManager.Y - sprite_surface.Height / 2), new Size(sprite_surface.Width - 1, sprite_surface.Height - 1)), Color.Green); } } } }
void VideoPainter(DateTime dt) { if (surf != null) { Painter.Blit(surf, new Point((Painter.Width - surf.Width) / 2, (Painter.Height - surf.Height) / 2)); } }
public void Paint(DateTime now) { if (!visible) { return; } Surface s = Surface; if (s == null) { return; } Painter.Blit(s, new Point(X1, Y1)); }
void Paint(DateTime now) { int draw_x = (int)(x - hot_x); int draw_y = (int)(y - hot_y); if (current_frame == grp.FrameCount) { current_frame = 0; } if (surfaces[current_frame] == null) { surfaces[current_frame] = GuiUtil.CreateSurfaceFromBitmap(grp.GetFrame(current_frame), grp.Width, grp.Height, palette, true); } Painter.Blit(surfaces[current_frame], new Point(draw_x, draw_y)); }
public void Paint(DateTime dt) { Painter.Blit(mapSurface, Painter.Dirty, Painter.Dirty); }
public void Paint() { int y; switch (location) { case PageLocation.Top: y = Y_OFFSET; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point((Painter.Width - s.Width) / 2, y)); y += s.Height; } else { y += fnt.LineSize; } } break; case PageLocation.Bottom: y = Painter.Height - Y_OFFSET - fnt.LineSize * lines.Count; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point((Painter.Width - s.Width) / 2, y)); y += s.Height; } else { y += fnt.LineSize; } } break; case PageLocation.Left: y = (Painter.Height - fnt.LineSize * lines.Count) / 2; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point(X_OFFSET, y)); y += s.Height; } else { y += fnt.LineSize; } } break; case PageLocation.LowerLeft: y = Painter.Height - Y_OFFSET - fnt.LineSize * lines.Count; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point(X_OFFSET, y)); y += s.Height; } else { y += fnt.LineSize; } } break; case PageLocation.Right: y = (Painter.Height - fnt.LineSize * lines.Count) / 2; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point(Painter.Width - s.Width - X_OFFSET, y)); y += s.Height; } else { y += fnt.LineSize; } } break; case PageLocation.Center: y = (Painter.Height - fnt.LineSize * lines.Count) / 2; foreach (Surface s in lineSurfaces) { if (s != null) { Painter.Blit(s, new Point((Painter.Width - s.Width) / 2, y)); y += s.Height; } else { y += fnt.LineSize; } } break; } }
void DimScreenPainter(DateTime dt) { Painter.Blit(dimScreenSurface, Painter.Dirty, Painter.Dirty); }
void PaintDropdown(DateTime dt) { Painter.Blit(dropdownSurface, new Point(X1, Y1 + Height)); }
void PaintStarfield(DateTime dt) { float scroll_factor = 1.0f; float[] factors = new float[starfield_layers.Length]; for (int i = 0; i < starfield_layers.Length; i++) { factors[i] = scroll_factor; scroll_factor *= 0.75f; } Rectangle dest; Rectangle source; for (int i = starfield_layers.Length - 1; i >= 0; i--) { int scroll_x = (int)(topleft_x * factors[i]); int scroll_y = (int)(topleft_y * factors[i]); if (scroll_x > Painter.SCREEN_RES_X) { scroll_x %= Painter.SCREEN_RES_X; } if (scroll_y > 375) { scroll_y %= 375; } dest = new Rectangle(new Point(0, 0), new Size(Painter.SCREEN_RES_X - scroll_x, 375 - scroll_y)); source = dest; source.X += scroll_x; source.Y += scroll_y; Painter.Blit(starfield_layers[i], dest, source); if (scroll_x != 0) { dest = new Rectangle(new Point(Painter.SCREEN_RES_X - scroll_x, 0), new Size(scroll_x, 375 - scroll_y)); source = dest; source.X -= Painter.SCREEN_RES_X - scroll_x; source.Y += scroll_y; Painter.Blit(starfield_layers[i], dest, source); } if (scroll_y != 0) { dest = new Rectangle(new Point(0, 375 - scroll_y), new Size(Painter.SCREEN_RES_X - scroll_x, scroll_y)); source = dest; source.X += scroll_x; source.Y -= 375 - scroll_y; Painter.Blit(starfield_layers[i], dest, source); } if (scroll_x != 0 || scroll_y != 0) { dest = new Rectangle(new Point(Painter.SCREEN_RES_X - scroll_x, 375 - scroll_y), new Size(scroll_x, scroll_y)); source = dest; source.X -= Painter.SCREEN_RES_X - scroll_x; source.Y -= 375 - scroll_y; Painter.Blit(starfield_layers[i], dest, source); } } }