private AddConnection ( |
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targetNode | ||
distance | double | |
twoWay | bool | |
return | void |
internal void AddConnection(Node targetNode, double distance, bool twoWay) { if (targetNode == null) throw new ArgumentNullException("targetNode"); if (targetNode == this) throw new ArgumentException("Node may not connect to itself."); if (distance <= 0) throw new ArgumentException("Distance must be positive."); _connections.Add(new NodeConnection(targetNode, distance)); if (twoWay) targetNode.AddConnection(this, distance, false); }
internal void AddConnection(Node targetNode, double distance, bool twoWay) { if (targetNode == null) { throw new ArgumentNullException("targetNode"); } if (targetNode == this) { throw new ArgumentException("Node may not connect to itself."); } if (distance <= 0) { throw new ArgumentException("Distance must be positive."); } _connections.Add(new NodeConnection(targetNode, distance)); if (twoWay) { targetNode.AddConnection(this, distance, false); } }