AddConnection() private method

private AddConnection ( Node targetNode, double distance, bool twoWay ) : void
targetNode Node
distance double
twoWay bool
return void
コード例 #1
0
ファイル: Node.cs プロジェクト: faridmovsumov/absoluterisk
        internal void AddConnection(Node targetNode, double distance, bool twoWay)
        {
            if (targetNode == null) throw new ArgumentNullException("targetNode");
            if (targetNode == this) throw new ArgumentException("Node may not connect to itself.");
            if (distance <= 0) throw new ArgumentException("Distance must be positive.");

            _connections.Add(new NodeConnection(targetNode, distance));
            if (twoWay) targetNode.AddConnection(this, distance, false);
        }
コード例 #2
0
        internal void AddConnection(Node targetNode, double distance, bool twoWay)
        {
            if (targetNode == null)
            {
                throw new ArgumentNullException("targetNode");
            }
            if (targetNode == this)
            {
                throw new ArgumentException("Node may not connect to itself.");
            }
            if (distance <= 0)
            {
                throw new ArgumentException("Distance must be positive.");
            }

            _connections.Add(new NodeConnection(targetNode, distance));
            if (twoWay)
            {
                targetNode.AddConnection(this, distance, false);
            }
        }