internal void AddConnection(Node targetNode, double distance, bool twoWay) { if (targetNode == null) throw new ArgumentNullException("targetNode"); if (targetNode == this) throw new ArgumentException("Node may not connect to itself."); if (distance <= 0) throw new ArgumentException("Distance must be positive."); _connections.Add(new NodeConnection(targetNode, distance)); if (twoWay) targetNode.AddConnection(this, distance, false); }
internal void AddConnection(Node targetNode, double distance, bool twoWay) { if (targetNode == null) { throw new ArgumentNullException("targetNode"); } if (targetNode == this) { throw new ArgumentException("Node may not connect to itself."); } if (distance <= 0) { throw new ArgumentException("Distance must be positive."); } _connections.Add(new NodeConnection(targetNode, distance)); if (twoWay) { targetNode.AddConnection(this, distance, false); } }