public override void Draw(MonoGameRenderer renderer) { renderer.DrawBlackBackground(); renderer.DrawBlueCastle(); renderer.DrawRedCastle(); renderer.DrawGreenCastle(); renderer.BlueButton.Sprite.Rectangle = new Rectangle(175, 500, 250, 80); renderer.GreenButton.Sprite.Rectangle = new Rectangle(875, 500, 250, 80); renderer.RedButton.Sprite.Rectangle = new Rectangle(530, 500, 250, 80); renderer.DrawSchoolSelectButtons(); }
public override void Draw(MonoGameRenderer renderer) { if (renderer.MainHero.HasWon) { renderer.DrawBlackBackground(); renderer.DrawWinLogo(); renderer.DrawGoBackButton(); } else { renderer.DrawLoserBackground(); renderer.DrawGoBackButton(); } }