/// <summary> /// Enqueue message for local handling after transaction completes /// </summary> /// <param name="message"></param> /// <param name="targetActivation"></param> private void EnqueueRequest(Message message, ActivationData targetActivation) { var overloadException = targetActivation.CheckOverloaded(logger); if (overloadException != null) { MessagingProcessingStatisticsGroup.OnDispatcherMessageProcessedError(message, "Overload2"); RejectMessage(message, Message.RejectionTypes.Overloaded, overloadException, "Target activation is overloaded " + targetActivation); return; } if (Message.WriteMessagingTraces) { message.AddTimestamp(Message.LifecycleTag.EnqueueWaiting); } bool enqueuedOk = targetActivation.EnqueueMessage(message); if (!enqueuedOk) { ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest"); } // Dont count this as end of processing. The message will come back after queueing via HandleIncomingRequest. #if DEBUG // This is a hot code path, so using #if to remove diags from Release version // Note: Caller already holds lock on activation if (logger.IsVerbose2) { logger.Verbose2(ErrorCode.Dispatcher_EnqueueMessage, "EnqueueMessage for {0}: targetActivation={1}", message.TargetActivation, targetActivation.DumpStatus()); } #endif }
/// <summary> /// Enqueue message for local handling after transaction completes /// </summary> /// <param name="message"></param> /// <param name="targetActivation"></param> private void EnqueueRequest(Message message, ActivationData targetActivation) { var overloadException = targetActivation.CheckOverloaded(logger); if (overloadException != null) { MessagingProcessingStatisticsGroup.OnDispatcherMessageProcessedError(message, "Overload2"); RejectMessage(message, Message.RejectionTypes.Overloaded, overloadException, "Target activation is overloaded " + targetActivation); return; } switch (targetActivation.EnqueueMessage(message)) { case ActivationData.EnqueueMessageResult.Success: // Great, nothing to do break; case ActivationData.EnqueueMessageResult.ErrorInvalidActivation: ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest"); break; case ActivationData.EnqueueMessageResult.ErrorActivateFailed: ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest", rejectMessages: true); break; case ActivationData.EnqueueMessageResult.ErrorStuckActivation: // Avoid any new call to this activation catalog.DeactivateStuckActivation(targetActivation); ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest - blocked grain"); break; default: throw new ArgumentOutOfRangeException(); } // Dont count this as end of processing. The message will come back after queueing via HandleIncomingRequest. #if DEBUG // This is a hot code path, so using #if to remove diags from Release version // Note: Caller already holds lock on activation if (logger.IsEnabled(LogLevel.Trace)) { logger.Trace(ErrorCode.Dispatcher_EnqueueMessage, "EnqueueMessage for {0}: targetActivation={1}", message.TargetActivation, targetActivation.DumpStatus()); } #endif }
/// <summary> /// Enqueue message for local handling after transaction completes /// </summary> /// <param name="message"></param> /// <param name="targetActivation"></param> private void EnqueueRequest(Message message, ActivationData targetActivation) { var overloadException = targetActivation.CheckOverloaded(); if (overloadException != null) { MessagingProcessingStatisticsGroup.OnDispatcherMessageProcessedError(message); _dispatcher.RejectMessage(message, Message.RejectionTypes.Overloaded, overloadException, "Target activation is overloaded " + targetActivation); return; } switch (targetActivation.EnqueueMessage(message)) { case ActivationData.EnqueueMessageResult.Success: // Great, nothing to do break; case ActivationData.EnqueueMessageResult.ErrorInvalidActivation: _dispatcher.ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest"); break; case ActivationData.EnqueueMessageResult.ErrorActivateFailed: _dispatcher.ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest", rejectMessages: true); break; case ActivationData.EnqueueMessageResult.ErrorStuckActivation: // Avoid any new call to this activation _dispatcher.ProcessRequestToStuckActivation(message, targetActivation, "EnqueueRequest - blocked grain"); break; default: throw new ArgumentOutOfRangeException(); } // Dont count this as end of processing. The message will come back after queueing via HandleIncomingRequest. }
/// <summary> /// Enqueue message for local handling after transaction completes /// </summary> /// <param name="message"></param> /// <param name="targetActivation"></param> private void EnqueueRequest(Message message, ActivationData targetActivation) { var overloadException = targetActivation.CheckOverloaded(logger); if (overloadException != null) { MessagingProcessingStatisticsGroup.OnDispatcherMessageProcessedError(message, "Overload2"); RejectMessage(message, Message.RejectionTypes.Overloaded, overloadException, "Target activation is overloaded " + targetActivation); return; } bool enqueuedOk = targetActivation.EnqueueMessage(message); if (!enqueuedOk) { ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest"); } // Dont count this as end of processing. The message will come back after queueing via HandleIncomingRequest. #if DEBUG // This is a hot code path, so using #if to remove diags from Release version // Note: Caller already holds lock on activation if (logger.IsVerbose2) logger.Verbose2(ErrorCode.Dispatcher_EnqueueMessage, "EnqueueMessage for {0}: targetActivation={1}", message.TargetActivation, targetActivation.DumpStatus()); #endif }
/// <summary> /// Enqueue message for local handling after transaction completes /// </summary> /// <param name="message"></param> /// <param name="targetActivation"></param> private void EnqueueRequest(Message message, ActivationData targetActivation) { var overloadException = targetActivation.CheckOverloaded(logger); if (overloadException != null) { MessagingProcessingStatisticsGroup.OnDispatcherMessageProcessedError(message, "Overload2"); RejectMessage(message, Message.RejectionTypes.Overloaded, overloadException, "Target activation is overloaded " + targetActivation); return; } switch (targetActivation.EnqueueMessage(message)) { case ActivationData.EnqueueMessageResult.Success: // Great, nothing to do break; case ActivationData.EnqueueMessageResult.ErrorInvalidActivation: ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest"); break; case ActivationData.EnqueueMessageResult.ErrorStuckActivation: // Avoid any new call to this activation catalog.DeactivateStuckActivation(targetActivation); ProcessRequestToInvalidActivation(message, targetActivation.Address, targetActivation.ForwardingAddress, "EnqueueRequest - blocked grain"); break; default: throw new ArgumentOutOfRangeException(); } // Dont count this as end of processing. The message will come back after queueing via HandleIncomingRequest. #if DEBUG // This is a hot code path, so using #if to remove diags from Release version // Note: Caller already holds lock on activation if (logger.IsVerbose2) logger.Verbose2(ErrorCode.Dispatcher_EnqueueMessage, "EnqueueMessage for {0}: targetActivation={1}", message.TargetActivation, targetActivation.DumpStatus()); #endif }