示例#1
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 public SceneEntity(Mesh mesh, Transform transform, BaseMaterial material)
 {
     Children = new List<SceneEntity>();
     Mesh = mesh;
     Transform = transform;
     Material = material;
 }
示例#2
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 public SceneEntity(Mesh mesh)
 {
     Children = new List<SceneEntity>();
     Mesh = mesh;
     Transform = new Transform();
 }
示例#3
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 public SceneEntity(Mesh mesh, Transform transform)
 {
     Children = new List<SceneEntity>();
     Mesh = mesh;
     Transform = transform;
 }
示例#4
0
 public SceneEntity()
 {
     Children = new List<SceneEntity>();
     Transform = new Transform();
 }