public SceneEntity(Mesh mesh, Transform transform, BaseMaterial material) { Children = new List<SceneEntity>(); Mesh = mesh; Transform = transform; Material = material; }
public SceneEntity(Mesh mesh) { Children = new List<SceneEntity>(); Mesh = mesh; Transform = new Transform(); }
public SceneEntity(Mesh mesh, Transform transform) { Children = new List<SceneEntity>(); Mesh = mesh; Transform = transform; }
public SceneEntity() { Children = new List<SceneEntity>(); Transform = new Transform(); }