ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); }
ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.Actors .Where(a => a.Owner == player && !a.IsDead() && a.Info.Traits.WithInterface <ValuedInfo>().Any()) .Sum(a => a.Info.Traits.WithInterface <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead() && a.HasTrait <Harvester>()).ToString(); return(template); }
public static void SetupEditableFactionWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, Dictionary <string, string> countryNames) { var dropdown = parent.Get <DropDownButtonWidget>("FACTION"); dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady; dropdown.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(dropdown, c, orderManager, countryNames); SetupFactionWidget(dropdown, s, c, countryNames); }
public static void SetupEditableTeamWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, int teamCount) { var dropdown = parent.Get <DropDownButtonWidget>("TEAM"); dropdown.IsDisabled = () => s.LockTeam || orderManager.LocalClient.IsReady; dropdown.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(dropdown, c, orderManager, teamCount); dropdown.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString(); }
public static void SetupEditableColorWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, ColorPreviewManagerWidget colorPreview) { var color = parent.Get <DropDownButtonWidget>("COLOR"); color.IsDisabled = () => (s != null && s.LockColor) || orderManager.LocalClient.IsReady; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, colorPreview); SetupColorWidget(color, s, c); }
ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; return(template); }
ScrollItemWidget DiplomaticStatus(Player player) { var playerTemplate = diplomacyPanel.Get <ScrollItemWidget>("PLAYER_TEMPLATE"); var pt = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); pt.IgnoreMouseOver = true; LobbyUtils.AddPlayerFlagAndName(pt, player); pt.Get <LabelWidget>("THEIR_STANCE").GetText = () => player.Stances[world.LocalPlayer].ToString(); var myStance = pt.Get <DropDownButtonWidget>("MY_STANCE"); myStance.GetText = () => world.LocalPlayer.Stances[player].ToString(); myStance.IsDisabled = () => !world.LobbyInfo.GlobalSettings.FragileAlliances; myStance.OnMouseDown = mi => ShowDropDown(player, myStance); return(pt); }
public static void SetupEditableSlotWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager) { var slot = parent.Get <DropDownButtonWidget>("SLOT_OPTIONS"); slot.IsVisible = () => true; slot.IsDisabled = () => orderManager.LocalClient.IsReady; slot.GetText = () => c != null ? c.Name : s.Closed ? "Closed" : "Open"; slot.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(slot, s, c, orderManager); // Ensure Name selector (if present) is hidden var name = parent.GetOrNull("NAME"); if (name != null) { name.IsVisible = () => false; } }
public ClientTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, OrderManager orderManager, int clientIndex) { var admin = widget.Get <LabelWidget>("ADMIN"); var adminFont = Game.Renderer.Fonts[admin.Font]; var latency = widget.Get <LabelWidget>("LATENCY"); var latencyFont = Game.Renderer.Fonts[latency.Font]; var ip = widget.Get <LabelWidget>("IP"); var ipFont = Game.Renderer.Fonts[ip.Font]; var ipOffset = ip.Bounds.Y; var latencyOffset = latency.Bounds.Y; var tooltipHeight = widget.Bounds.Height; var margin = widget.Bounds.Width; tooltipContainer.IsVisible = () => (orderManager.LobbyInfo.ClientWithIndex(clientIndex) != null); tooltipContainer.BeforeRender = () => { var width = Math.Max(adminFont.Measure(admin.GetText()).X, Math.Max(ipFont.Measure(ip.GetText()).X, latencyFont.Measure(latency.GetText()).X)); widget.Bounds.Width = width + 2 * margin; latency.Bounds.Width = widget.Bounds.Width; ip.Bounds.Width = widget.Bounds.Width; admin.Bounds.Width = widget.Bounds.Width; ip.Bounds.Y = ipOffset; latency.Bounds.Y = latencyOffset; widget.Bounds.Height = tooltipHeight; if (admin.IsVisible()) { ip.Bounds.Y += admin.Bounds.Height; latency.Bounds.Y += admin.Bounds.Height; widget.Bounds.Height += admin.Bounds.Height; } }; admin.IsVisible = () => orderManager.LobbyInfo.ClientWithIndex(clientIndex).IsAdmin; latency.GetText = () => "Latency: {0}".F(LobbyUtils.LatencyDescription(orderManager.LobbyInfo.ClientWithIndex(clientIndex).Latency)); ip.GetText = () => LobbyUtils.DescriptiveIpAddress(orderManager.LobbyInfo.ClientWithIndex(clientIndex).IpAddress); }
ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CONTROL").GetText = () => MapControl(stats.MapControl); template.Get <LabelWidget>("KILLS_COST").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("DEATHS_COST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); }
internal LobbyMapPreviewLogic(Widget widget, OrderManager orderManager, LobbyLogic lobby) { var available = widget.GetOrNull("MAP_AVAILABLE"); if (available != null) { available.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Cached; var preview = available.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = available.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = available.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = available.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } } var invalid = widget.GetOrNull("MAP_INVALID"); if (invalid != null) { invalid.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Invalid; var preview = invalid.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = invalid.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = invalid.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } } var download = widget.GetOrNull("MAP_DOWNLOADABLE"); if (download != null) { download.IsVisible = () => lobby.Map.Status == MapStatus.DownloadAvailable; var preview = download.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = download.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = download.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = download.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } var install = download.GetOrNull <ButtonWidget>("MAP_INSTALL"); if (install != null) { install.OnClick = () => lobby.Map.Install(); } } var progress = widget.GetOrNull("MAP_PROGRESS"); if (progress != null) { progress.IsVisible = () => (lobby.Map.Status != MapStatus.Available || lobby.Map.RuleStatus == MapRuleStatus.Unknown) && lobby.Map.Status != MapStatus.DownloadAvailable; var preview = progress.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = progress.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = progress.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var statusSearching = progress.GetOrNull("MAP_STATUS_SEARCHING"); if (statusSearching != null) { statusSearching.IsVisible = () => lobby.Map.Status == MapStatus.Searching; } var statusUnavailable = progress.GetOrNull("MAP_STATUS_UNAVAILABLE"); if (statusUnavailable != null) { statusUnavailable.IsVisible = () => lobby.Map.Status == MapStatus.Unavailable; } var statusError = progress.GetOrNull("MAP_STATUS_ERROR"); if (statusError != null) { statusError.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError; } var statusDownloading = progress.GetOrNull <LabelWidget>("MAP_STATUS_DOWNLOADING"); if (statusDownloading != null) { statusDownloading.IsVisible = () => lobby.Map.Status == MapStatus.Downloading; statusDownloading.GetText = () => { if (lobby.Map.DownloadBytes == 0) { return("Connecting..."); } // Server does not provide the total file length if (lobby.Map.DownloadPercentage == 0) { return("Downloading {0} kB".F(lobby.Map.DownloadBytes / 1024)); } return("Downloading {0} kB ({1}%)".F(lobby.Map.DownloadBytes / 1024, lobby.Map.DownloadPercentage)); }; } var retry = progress.GetOrNull <ButtonWidget>("MAP_RETRY"); if (retry != null) { retry.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError || lobby.Map.Status == MapStatus.Unavailable; retry.OnClick = () => { if (lobby.Map.Status == MapStatus.DownloadError) { lobby.Map.Install(); } else if (lobby.Map.Status == MapStatus.Unavailable) { Game.modData.MapCache.QueryRemoteMapDetails(new [] { lobby.Map.Uid }); } }; retry.GetText = () => lobby.Map.Status == MapStatus.DownloadError ? "Retry Install" : "Retry Search"; } var progressbar = progress.GetOrNull <ProgressBarWidget>("MAP_PROGRESSBAR"); if (progressbar != null) { progressbar.IsIndeterminate = () => lobby.Map.DownloadPercentage == 0; progressbar.GetPercentage = () => lobby.Map.DownloadPercentage; progressbar.IsVisible = () => !retry.IsVisible(); } } }
public void RefreshServerList(Widget panel, IEnumerable <GameServer> games) { var sl = panel.Get <ScrollPanelWidget>("SERVER_LIST"); searchStatus = SearchStatus.Fetching; sl.RemoveChildren(); currentServer = null; if (games == null) { searchStatus = SearchStatus.Failed; return; } if (games.Count() == 0) { searchStatus = SearchStatus.NoGames; return; } searchStatus = SearchStatus.Hidden; currentServer = games.FirstOrDefault(); foreach (var loop in games.OrderByDescending(g => g.CanJoin()).ThenByDescending(g => g.Players)) { var game = loop; var canJoin = game.CanJoin(); var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game)); var preview = item.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Map = () => GetMapPreview(game); preview.IsVisible = () => GetMapPreview(game) != null; var title = item.Get <LabelWidget>("TITLE"); title.GetText = () => game.Name; // TODO: Use game.MapTitle once the server supports it var maptitle = item.Get <LabelWidget>("MAP"); maptitle.GetText = () => { var map = Game.modData.FindMapByUid(game.Map); return(map == null ? "Unknown Map" : map.Title); }; // TODO: Use game.MaxPlayers once the server supports it var players = item.Get <LabelWidget>("PLAYERS"); players.GetText = () => GetPlayersLabel(game); var state = item.Get <LabelWidget>("STATE"); state.GetText = () => GetStateLabel(game); var ip = item.Get <LabelWidget>("IP"); ip.GetText = () => game.Address; var version = item.Get <LabelWidget>("VERSION"); version.GetText = () => GenerateModsLabel(game); version.IsVisible = () => !game.CompatibleVersion(); var location = item.Get <LabelWidget>("LOCATION"); var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]); location.GetText = () => cachedServerLocation; location.IsVisible = () => game.CompatibleVersion(); if (!canJoin) { title.GetColor = () => Color.Gray; maptitle.GetColor = () => Color.Gray; players.GetColor = () => Color.Gray; state.GetColor = () => Color.Gray; ip.GetColor = () => Color.Gray; version.GetColor = () => Color.Gray; location.GetColor = () => Color.Gray; } if (!Filtered(game)) { sl.AddChild(item); } } }
public void RefreshServerListInner(IEnumerable <GameServer> games) { if (games == null) { return; } var rows = new List <Widget>(); foreach (var loop in games.OrderByDescending(g => g.CanJoin()).ThenByDescending(g => g.Players)) { var game = loop; if (game == null) { continue; } var canJoin = game.CanJoin(); var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game)); var map = Game.modData.MapCache[game.Map]; var preview = item.GetOrNull <MapPreviewWidget>("MAP_PREVIEW"); if (preview != null) { preview.Preview = () => map; } var title = item.GetOrNull <LabelWidget>("TITLE"); if (title != null) { title.GetText = () => game.Name; title.GetColor = () => canJoin ? title.TextColor : Color.Gray; } var maptitle = item.GetOrNull <LabelWidget>("MAP"); if (title != null) { maptitle.GetText = () => map.Title; maptitle.GetColor = () => canJoin ? maptitle.TextColor : Color.Gray; } var players = item.GetOrNull <LabelWidget>("PLAYERS"); if (players != null) { players.GetText = () => "{0} / {1}".F(game.Players, map.PlayerCount); players.GetColor = () => canJoin ? players.TextColor : Color.Gray; } var state = item.GetOrNull <LabelWidget>("STATE"); if (state != null) { state.GetText = () => GetStateLabel(game); state.GetColor = () => canJoin ? state.TextColor : Color.Gray; } var ip = item.GetOrNull <LabelWidget>("IP"); if (ip != null) { ip.GetText = () => game.Address; ip.GetColor = () => canJoin ? ip.TextColor : Color.Gray; } var version = item.GetOrNull <LabelWidget>("VERSION"); if (version != null) { version.GetText = () => GenerateModLabel(game); version.IsVisible = () => !game.CompatibleVersion(); version.GetColor = () => canJoin ? version.TextColor : Color.Gray; } var location = item.GetOrNull <LabelWidget>("LOCATION"); if (location != null) { var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]); location.GetText = () => cachedServerLocation; location.IsVisible = () => game.CompatibleVersion(); location.GetColor = () => canJoin ? location.TextColor : Color.Gray; } if (!Filtered(game)) { rows.Add(item); } } Game.RunAfterTick(() => { serverList.RemoveChildren(); currentServer = null; if (games == null) { searchStatus = SearchStatus.Failed; return; } if (!games.Any()) { searchStatus = SearchStatus.NoGames; return; } currentServer = games.FirstOrDefault(); searchStatus = SearchStatus.Hidden; // Search for any unknown maps if (Game.Settings.Game.AllowDownloading) { Game.modData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map)); } foreach (var row in rows) { serverList.AddChild(row); } }); }
void UpdatePlayerList() { var idx = 0; foreach (var kv in orderManager.LobbyInfo.Slots) { var key = kv.Key; var slot = kv.Value; var client = orderManager.LobbyInfo.ClientInSlot(key); Widget template = null; // get template for possible reuse if (idx < Players.Children.Count) { template = Players.Children[idx]; } // Empty slot if (client == null) { if (template == null || template.Id != EmptySlotTemplate.Id) { template = EmptySlotTemplate.Clone(); } if (Game.IsHost) { LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager); } else { LobbyUtils.SetupSlotWidget(template, slot, client); } var join = template.Get <ButtonWidget>("JOIN"); join.IsVisible = () => !slot.Closed; join.IsDisabled = () => orderManager.LocalClient.IsReady; join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key)); } // Editable player in slot else if ((client.Index == orderManager.LocalClient.Index) || (client.Bot != null && Game.IsHost)) { if (template == null || template.Id != EditablePlayerTemplate.Id) { template = EditablePlayerTemplate.Clone(); } LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null); if (client.Bot != null) { LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager); } else { LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager); } LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, colorPreview); LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, CountryNames); LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, Map.GetSpawnPoints().Length); LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager); } else { // Non-editable player in slot if (template == null || template.Id != NonEditablePlayerTemplate.Id) { template = NonEditablePlayerTemplate.Clone(); } LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null); LobbyUtils.SetupNameWidget(template, slot, client); LobbyUtils.SetupKickWidget(template, slot, client, orderManager, lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players); LobbyUtils.SetupColorWidget(template, slot, client); LobbyUtils.SetupFactionWidget(template, slot, client, CountryNames); LobbyUtils.SetupTeamWidget(template, slot, client); LobbyUtils.SetupReadyWidget(template, slot, client); } template.IsVisible = () => true; if (idx >= Players.Children.Count) { Players.AddChild(template); } else if (Players.Children[idx].Id != template.Id) { Players.ReplaceChild(Players.Children[idx], template); } idx++; } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { Widget template = null; var c = client; // get template for possible reuse if (idx < Players.Children.Count) { template = Players.Children[idx]; } // Editable spectator if (c.Index == orderManager.LocalClient.Index) { if (template == null || template.Id != EditableSpectatorTemplate.Id) { template = EditableSpectatorTemplate.Clone(); } LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager); } // Non-editable spectator else { if (template == null || template.Id != NonEditableSpectatorTemplate.Id) { template = NonEditableSpectatorTemplate.Clone(); } LobbyUtils.SetupNameWidget(template, null, client); LobbyUtils.SetupKickWidget(template, null, client, orderManager, lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players); } LobbyUtils.SetupClientWidget(template, null, c, orderManager, true); template.IsVisible = () => true; if (idx >= Players.Children.Count) { Players.AddChild(template); } else if (Players.Children[idx].Id != template.Id) { Players.ReplaceChild(Players.Children[idx], template); } idx++; } // Spectate button if (orderManager.LocalClient.Slot != null) { Widget spec = null; if (idx < Players.Children.Count) { spec = Players.Children[idx]; } if (spec == null || spec.Id != NewSpectatorTemplate.Id) { spec = NewSpectatorTemplate.Clone(); } var btn = spec.Get <ButtonWidget>("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); btn.IsDisabled = () => orderManager.LocalClient.IsReady; spec.IsVisible = () => true; if (idx >= Players.Children.Count) { Players.AddChild(spec); } else if (Players.Children[idx].Id != spec.Id) { Players.ReplaceChild(Players.Children[idx], spec); } idx++; } while (Players.Children.Count > idx) { Players.RemoveChild(Players.Children[idx]); } }
void SelectReplay(ReplayMetadata replay) { selectedReplay = replay; selectedSpawns = (selectedReplay != null) ? LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, selectedReplay.GameInfo.MapPreview) : new Dictionary <CPos, SpawnOccupant>(); if (replay == null) { return; } try { var players = replay.GameInfo.Players .GroupBy(p => p.Team) .OrderBy(g => g.Key); var teams = new Dictionary <string, IEnumerable <GameInformation.Player> >(); var noTeams = players.Count() == 1; foreach (var p in players) { var label = noTeams ? "Players" : p.Key == 0 ? "No Team" : "Team {0}".F(p.Key); teams.Add(label, p); } playerList.RemoveChildren(); foreach (var kv in teams) { var group = kv.Key; if (group.Length > 0) { var header = ScrollItemWidget.Setup(playerHeader, () => true, () => { }); header.Get <LabelWidget>("LABEL").GetText = () => group; playerList.AddChild(header); } foreach (var option in kv.Value) { var o = option; var color = o.Color.RGB; var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); var label = item.Get <LabelWidget>("LABEL"); label.GetText = () => o.Name; label.GetColor = () => color; var flag = item.Get <ImageWidget>("FLAG"); flag.GetImageCollection = () => "flags"; flag.GetImageName = () => o.FactionId; playerList.AddChild(item); } } } catch (Exception e) { Log.Write("debug", "Exception while parsing replay: {0}", e); SelectReplay(null); } }
void UpdatePlayerList() { // This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them) // Todo: handle this nicer Players.RemoveChildren(); foreach (var kv in orderManager.LobbyInfo.Slots) { var key = kv.Key; var slot = kv.Value; var client = orderManager.LobbyInfo.ClientInSlot(key); Widget template; // Empty slot if (client == null) { template = EmptySlotTemplate.Clone(); Func <string> getText = () => slot.Closed ? "Closed" : "Open"; var ready = orderManager.LocalClient.IsReady; if (Game.IsHost) { var name = template.GetWidget <DropDownButtonWidget>("NAME_HOST"); name.IsVisible = () => true; name.IsDisabled = () => ready; name.GetText = getText; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager); } else { var name = template.GetWidget <LabelWidget>("NAME"); name.IsVisible = () => true; name.GetText = getText; } var join = template.GetWidget <ButtonWidget>("JOIN"); join.IsVisible = () => !slot.Closed; join.IsDisabled = () => ready; join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key)); } // Editable player in slot else if ((client.Index == orderManager.LocalClient.Index) || (client.Bot != null && Game.IsHost)) { template = EditablePlayerTemplate.Clone(); var botReady = client.Bot != null && Game.IsHost && orderManager.LocalClient.IsReady; var ready = botReady || client.IsReady; if (client.Bot != null) { var name = template.GetWidget <DropDownButtonWidget>("BOT_DROPDOWN"); name.IsVisible = () => true; name.IsDisabled = () => ready; name.GetText = () => client.Name; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager); } else { var name = template.GetWidget <TextFieldWidget>("NAME"); name.IsVisible = () => true; name.IsDisabled = () => ready; LobbyUtils.SetupNameWidget(orderManager, client, name); } var color = template.GetWidget <DropDownButtonWidget>("COLOR"); color.IsDisabled = () => slot.LockColor || ready; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, client, orderManager, PlayerPalettePreview); var colorBlock = color.GetWidget <ColorBlockWidget>("COLORBLOCK"); colorBlock.GetColor = () => client.ColorRamp.GetColor(0); var faction = template.GetWidget <DropDownButtonWidget>("FACTION"); faction.IsDisabled = () => slot.LockRace || ready; faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, client, orderManager, CountryNames); var factionname = faction.GetWidget <LabelWidget>("FACTIONNAME"); factionname.GetText = () => CountryNames[client.Country]; var factionflag = faction.GetWidget <ImageWidget>("FACTIONFLAG"); factionflag.GetImageName = () => client.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget <DropDownButtonWidget>("TEAM"); team.IsDisabled = () => slot.LockTeam || ready; team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, client, orderManager, Map); team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString(); if (client.Bot == null) { // local player var status = template.GetWidget <CheckboxWidget>("STATUS_CHECKBOX"); status.IsChecked = () => ready; status.IsVisible = () => true; status.OnClick += CycleReady; } else // Bot { template.GetWidget <ImageWidget>("STATUS_IMAGE").IsVisible = () => true; } } else { // Non-editable player in slot template = NonEditablePlayerTemplate.Clone(); template.GetWidget <LabelWidget>("NAME").GetText = () => client.Name; var color = template.GetWidget <ColorBlockWidget>("COLOR"); color.GetColor = () => client.ColorRamp.GetColor(0); var faction = template.GetWidget <LabelWidget>("FACTION"); var factionname = faction.GetWidget <LabelWidget>("FACTIONNAME"); factionname.GetText = () => CountryNames[client.Country]; var factionflag = faction.GetWidget <ImageWidget>("FACTIONFLAG"); factionflag.GetImageName = () => client.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget <LabelWidget>("TEAM"); team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString(); template.GetWidget <ImageWidget>("STATUS_IMAGE").IsVisible = () => client.Bot != null || client.IsReady; var kickButton = template.GetWidget <ButtonWidget>("KICK"); kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index; kickButton.IsDisabled = () => orderManager.LocalClient.IsReady; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + client.Index)); } template.IsVisible = () => true; Players.AddChild(template); } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { Widget template; var c = client; var ready = c.IsReady; // Editable spectator if (c.Index == orderManager.LocalClient.Index) { template = EditableSpectatorTemplate.Clone(); var name = template.GetWidget <TextFieldWidget>("NAME"); name.IsDisabled = () => ready; LobbyUtils.SetupNameWidget(orderManager, c, name); var color = template.GetWidget <DropDownButtonWidget>("COLOR"); color.IsDisabled = () => ready; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview); var colorBlock = color.GetWidget <ColorBlockWidget>("COLORBLOCK"); colorBlock.GetColor = () => c.ColorRamp.GetColor(0); var status = template.GetWidget <CheckboxWidget>("STATUS_CHECKBOX"); status.IsChecked = () => ready; status.OnClick += CycleReady; } // Non-editable spectator else { template = NonEditableSpectatorTemplate.Clone(); template.GetWidget <LabelWidget>("NAME").GetText = () => c.Name; var color = template.GetWidget <ColorBlockWidget>("COLOR"); color.GetColor = () => c.ColorRamp.GetColor(0); template.GetWidget <ImageWidget>("STATUS_IMAGE").IsVisible = () => c.Bot != null || c.IsReady; var kickButton = template.GetWidget <ButtonWidget>("KICK"); kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index; kickButton.IsDisabled = () => orderManager.LocalClient.IsReady; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index)); } template.IsVisible = () => true; Players.AddChild(template); } // Spectate button if (orderManager.LocalClient.Slot != null) { var spec = NewSpectatorTemplate.Clone(); var btn = spec.GetWidget <ButtonWidget>("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); btn.IsDisabled = () => orderManager.LocalClient.IsReady; spec.IsVisible = () => true; Players.AddChild(spec); } }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait <ColorPickerPaletteModifier>(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget <ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.GetWidget("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.GetWidget <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors(orderManager, Map); var mapTitle = lobby.GetWidget <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var mapButton = lobby.GetWidget <ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var gameStarting = false; var allowCheats = lobby.GetWidget <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.GetWidget <ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.GetWidget <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.GetWidget <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetWidget <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot))); } }); } }
public ObserverStatsLogic(World world, WorldRenderer worldRenderer, Widget widget, Action onExit) { this.world = world; this.worldRenderer = worldRenderer; players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); statsDropDown.GetText = () => "Basic"; statsDropDown.OnMouseDown = _ => { var options = new List <StatsDropDownOption> { new StatsDropDownOption { Title = "Basic", IsSelected = () => basicStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Basic"; DisplayStats(BasicStats); } }, new StatsDropDownOption { Title = "Economy", IsSelected = () => economyStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Economy"; DisplayStats(EconomyStats); } }, new StatsDropDownOption { Title = "Production", IsSelected = () => productionStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Production"; DisplayStats(ProductionStats); } }, new StatsDropDownOption { Title = "Combat", IsSelected = () => combatStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Combat"; DisplayStats(CombatStats); } }, new StatsDropDownOption { Title = "Earnings (graph)", IsSelected = () => earnedThisMinuteGraphHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Earnings (graph)"; EarnedThisMinuteGraph(); } } }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); }; ClearStats(); DisplayStats(BasicStats); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s) )); playerStatsPanel.AddChild(template); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CONTROL").GetText = () => MapControl(stats.MapControl); template.Get <LabelWidget>("KILLS_COST").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("DEATHS_COST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.Actors .Where(a => a.Owner == player && !a.IsDead() && a.Info.Traits.WithInterface <ValuedInfo>().Any()) .Sum(a => a.Info.Traits.WithInterface <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead() && a.HasTrait <Harvester>()).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait <BaseBuilding>() && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } UpdateCurrentMap(); Players = lobby.Get <ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull <LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; var mapButton = lobby.Get <ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var assignTeams = lobby.GetOrNull <DropDownButtonWidget>("ASSIGNTEAMS_DROPDOWNBUTTON"); if (assignTeams != null) { assignTeams.IsVisible = () => Game.IsHost; assignTeams.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Clients.Count(c => c.Slot != null) < 2 || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; assignTeams.OnMouseDown = _ => { var options = Enumerable.Range(2, orderManager.LobbyInfo.Clients.Count(c => c.Slot != null).Clamp(2, 8) - 1).Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var allowCheats = lobby.Get <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var crates = lobby.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; // maybe disable the checkbox if a map forcefully removes CrateDrop? crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var fragileAlliance = lobby.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } ; var difficulty = lobby.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any(); difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var startGameButton = lobby.Get <ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.Where(c => c.IsAdmin).FirstOrDefault(); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
public ClientTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, OrderManager orderManager, int clientIndex) { var admin = widget.Get <LabelWidget>("ADMIN"); var adminFont = Game.Renderer.Fonts[admin.Font]; var latency = widget.Get <LabelWidget>("LATENCY"); var latencyFont = Game.Renderer.Fonts[latency.Font]; var latencyPrefix = widget.Get <LabelWidget>("LATENCY_PREFIX"); var latencyPrefixFont = Game.Renderer.Fonts[latencyPrefix.Font]; var ip = widget.Get <LabelWidget>("IP"); var ipFont = Game.Renderer.Fonts[ip.Font]; var location = widget.Get <LabelWidget>("LOCATION"); var locationFont = Game.Renderer.Fonts[location.Font]; var locationOffset = location.Bounds.Y; var ipOffset = ip.Bounds.Y; var latencyOffset = latency.Bounds.Y; var tooltipHeight = widget.Bounds.Height; var margin = widget.Bounds.Width; tooltipContainer.IsVisible = () => (orderManager.LobbyInfo.ClientWithIndex(clientIndex) != null); tooltipContainer.BeforeRender = () => { var latencyPrefixSize = latencyPrefix.Bounds.X + latencyPrefixFont.Measure(latencyPrefix.GetText() + " ").X; var width = Math.Max(locationFont.Measure(location.GetText()).X, (Math.Max(adminFont.Measure(admin.GetText()).X, Math.Max(ipFont.Measure(ip.GetText()).X, latencyPrefixSize + latencyFont.Measure(latency.GetText()).X)))); widget.Bounds.Width = width + 2 * margin; latency.Bounds.Width = widget.Bounds.Width; ip.Bounds.Width = widget.Bounds.Width; admin.Bounds.Width = widget.Bounds.Width; location.Bounds.Width = widget.Bounds.Width; ip.Bounds.Y = ipOffset; latency.Bounds.Y = latencyOffset; location.Bounds.Y = locationOffset; widget.Bounds.Height = tooltipHeight; if (admin.IsVisible()) { ip.Bounds.Y += admin.Bounds.Height; latency.Bounds.Y += admin.Bounds.Height; location.Bounds.Y += admin.Bounds.Height; widget.Bounds.Height += admin.Bounds.Height; } latencyPrefix.Bounds.Y = latency.Bounds.Y; latency.Bounds.X = latencyPrefixSize; }; admin.IsVisible = () => orderManager.LobbyInfo.ClientWithIndex(clientIndex).IsAdmin; latency.GetText = () => LobbyUtils.LatencyDescription(orderManager.LobbyInfo.ClientWithIndex(clientIndex).Latency); latency.GetColor = () => LobbyUtils.LatencyColor(orderManager.LobbyInfo.ClientWithIndex(clientIndex).Latency); var ipAddress = orderManager.LobbyInfo.ClientWithIndex(clientIndex).IpAddress; if ((ipAddress == null || ipAddress == "127.0.0.1") && UPnP.NatDevice != null) { ipAddress = UPnP.NatDevice.GetExternalIP().ToString(); } var cachedDescriptiveIP = LobbyUtils.DescriptiveIpAddress(ipAddress); ip.GetText = () => cachedDescriptiveIP; var cachedCountryLookup = LobbyUtils.LookupCountry(ipAddress); location.GetText = () => cachedCountryLookup; }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } UpdateCurrentMap(); Players = Ui.LoadWidget <ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); Players.IsVisible = () => panel == PanelType.Players; EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull <LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = configurationDisabled; mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var aiModes = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = aiModes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get <ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => panel == PanelType.Kick; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; } // Options panel var allowCheats = optionsBin.GetOrNull <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var allybuildradius = optionsBin.GetOrNull <CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var difficulty = optionsBin.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Options.Difficulties.Any(); difficulty.IsDisabled = configurationDisabled; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var classNames = new Dictionary <string, string>() { { "none", "MCV Only" }, { "light", "Light Support" }, { "heavy", "Heavy Support" }, }; Func <string, string> className = c => classNames.ContainsKey(c) ? classNames[c] : c; var classes = Rules.Info["world"].Traits.WithInterface <MPStartUnitsInfo>() .Select(a => a.Class).Distinct(); startingUnits.IsDisabled = () => !Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => !Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = Rules.Info["player"].Traits.Get <PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull <CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull <CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
public DiplomacyLogic(Widget widget, Action onExit, World world) { this.world = world; diplomacyPanel = widget.Get <ScrollPanelWidget>("DIPLOMACY_PANEL"); LayoutPlayers(); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; } void LayoutPlayers() { var teamTemplate = diplomacyPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant); var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; diplomacyPanel.AddChild(tt); foreach (var p in team) { var player = p; diplomacyPanel.AddChild(DiplomaticStatus(player)); } } } ScrollItemWidget DiplomaticStatus(Player player) { var playerTemplate = diplomacyPanel.Get <ScrollItemWidget>("PLAYER_TEMPLATE"); var pt = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); pt.IgnoreMouseOver = true; LobbyUtils.AddPlayerFlagAndName(pt, player); pt.Get <LabelWidget>("THEIR_STANCE").GetText = () => player.Stances[world.LocalPlayer].ToString(); var myStance = pt.Get <DropDownButtonWidget>("MY_STANCE"); myStance.GetText = () => world.LocalPlayer.Stances[player].ToString(); myStance.IsDisabled = () => !world.LobbyInfo.GlobalSettings.FragileAlliances; myStance.OnMouseDown = mi => ShowDropDown(player, myStance); return(pt); } void ShowDropDown(Player p, DropDownButtonWidget dropdown) { var stances = Enum <Stance> .GetValues(); Func <Stance, ScrollItemWidget, ScrollItemWidget> setupItem = (s, template) => { var item = ScrollItemWidget.Setup(template, () => s == world.LocalPlayer.Stances[p], () => SetStance(dropdown, p, s)); item.Get <LabelWidget>("LABEL").GetText = () => s.ToString(); return(item); }; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, stances, setupItem); } void SetStance(ButtonWidget bw, Player p, Stance ss) { if (!p.World.LobbyInfo.GlobalSettings.FragileAlliances) { return; // stance changes are banned } world.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor, false) { ExtraData = (uint)ss, TargetString = p.InternalName, }); bw.Text = ss.ToString(); } }