internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } UpdateCurrentMap(); Players = Ui.LoadWidget <ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); Players.IsVisible = () => panel == PanelType.Players; EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull <LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = configurationDisabled; mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var aiModes = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = aiModes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get <ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => panel == PanelType.Kick; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; } // Options panel var allowCheats = optionsBin.GetOrNull <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var allybuildradius = optionsBin.GetOrNull <CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var difficulty = optionsBin.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Options.Difficulties.Any(); difficulty.IsDisabled = configurationDisabled; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var classNames = new Dictionary <string, string>() { { "none", "MCV Only" }, { "light", "Light Support" }, { "heavy", "Heavy Support" }, }; Func <string, string> className = c => classNames.ContainsKey(c) ? classNames[c] : c; var classes = Rules.Info["world"].Traits.WithInterface <MPStartUnitsInfo>() .Select(a => a.Class).Distinct(); startingUnits.IsDisabled = () => !Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => !Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = Rules.Info["player"].Traits.Get <PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull <CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull <CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait <ColorPickerPaletteModifier>(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget <ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.GetWidget("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.GetWidget <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors(orderManager, Map); var mapTitle = lobby.GetWidget <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var mapButton = lobby.GetWidget <ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var gameStarting = false; var allowCheats = lobby.GetWidget <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.GetWidget <ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.GetWidget <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.GetWidget <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetWidget <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot))); } }); } }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } UpdateCurrentMap(); Players = lobby.Get <ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull <LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; var mapButton = lobby.Get <ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var assignTeams = lobby.GetOrNull <DropDownButtonWidget>("ASSIGNTEAMS_DROPDOWNBUTTON"); if (assignTeams != null) { assignTeams.IsVisible = () => Game.IsHost; assignTeams.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Clients.Count(c => c.Slot != null) < 2 || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; assignTeams.OnMouseDown = _ => { var options = Enumerable.Range(2, orderManager.LobbyInfo.Clients.Count(c => c.Slot != null).Clamp(2, 8) - 1).Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var allowCheats = lobby.Get <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var crates = lobby.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; // maybe disable the checkbox if a map forcefully removes CrateDrop? crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var fragileAlliance = lobby.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } ; var difficulty = lobby.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any(); difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var startGameButton = lobby.Get <ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.Where(c => c.IsAdmin).FirstOrDefault(); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
internal LobbyMapPreviewLogic(Widget widget, OrderManager orderManager, LobbyLogic lobby) { var available = widget.GetOrNull("MAP_AVAILABLE"); if (available != null) { available.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Cached; var preview = available.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = available.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = available.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = available.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } } var invalid = widget.GetOrNull("MAP_INVALID"); if (invalid != null) { invalid.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Invalid; var preview = invalid.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = invalid.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = invalid.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } } var download = widget.GetOrNull("MAP_DOWNLOADABLE"); if (download != null) { download.IsVisible = () => lobby.Map.Status == MapStatus.DownloadAvailable; var preview = download.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = download.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = download.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = download.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } var install = download.GetOrNull <ButtonWidget>("MAP_INSTALL"); if (install != null) { install.OnClick = () => lobby.Map.Install(); } } var progress = widget.GetOrNull("MAP_PROGRESS"); if (progress != null) { progress.IsVisible = () => (lobby.Map.Status != MapStatus.Available || lobby.Map.RuleStatus == MapRuleStatus.Unknown) && lobby.Map.Status != MapStatus.DownloadAvailable; var preview = progress.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = progress.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = progress.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var statusSearching = progress.GetOrNull("MAP_STATUS_SEARCHING"); if (statusSearching != null) { statusSearching.IsVisible = () => lobby.Map.Status == MapStatus.Searching; } var statusUnavailable = progress.GetOrNull("MAP_STATUS_UNAVAILABLE"); if (statusUnavailable != null) { statusUnavailable.IsVisible = () => lobby.Map.Status == MapStatus.Unavailable; } var statusError = progress.GetOrNull("MAP_STATUS_ERROR"); if (statusError != null) { statusError.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError; } var statusDownloading = progress.GetOrNull <LabelWidget>("MAP_STATUS_DOWNLOADING"); if (statusDownloading != null) { statusDownloading.IsVisible = () => lobby.Map.Status == MapStatus.Downloading; statusDownloading.GetText = () => { if (lobby.Map.DownloadBytes == 0) { return("Connecting..."); } // Server does not provide the total file length if (lobby.Map.DownloadPercentage == 0) { return("Downloading {0} kB".F(lobby.Map.DownloadBytes / 1024)); } return("Downloading {0} kB ({1}%)".F(lobby.Map.DownloadBytes / 1024, lobby.Map.DownloadPercentage)); }; } var retry = progress.GetOrNull <ButtonWidget>("MAP_RETRY"); if (retry != null) { retry.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError || lobby.Map.Status == MapStatus.Unavailable; retry.OnClick = () => { if (lobby.Map.Status == MapStatus.DownloadError) { lobby.Map.Install(); } else if (lobby.Map.Status == MapStatus.Unavailable) { Game.modData.MapCache.QueryRemoteMapDetails(new [] { lobby.Map.Uid }); } }; retry.GetText = () => lobby.Map.Status == MapStatus.DownloadError ? "Retry Install" : "Retry Search"; } var progressbar = progress.GetOrNull <ProgressBarWidget>("MAP_PROGRESSBAR"); if (progressbar != null) { progressbar.IsIndeterminate = () => lobby.Map.DownloadPercentage == 0; progressbar.GetPercentage = () => lobby.Map.DownloadPercentage; progressbar.IsVisible = () => !retry.IsVisible(); } } }