/// <summary> /// allocates new matrix data unless the matrix already has specified size and type. /// previous data is unreferenced if needed. /// </summary> /// <param name="size"></param> /// <param name="type"></param> public void Create(CvSize size, MatrixType type) { if (disposed) { throw new ObjectDisposedException("GpuMat"); } GpuInvoke.GpuMat_create2(ptr, size, type); }