/// <summary> /// moves/resizes the current matrix ROI inside the parent matrix. /// </summary> /// <param name="dtop"></param> /// <param name="dbottom"></param> /// <param name="dleft"></param> /// <param name="dright"></param> /// <returns></returns> public GpuMat AdjustROI(int dtop, int dbottom, int dleft, int dright) { if (disposed) { throw new ObjectDisposedException("GpuMat"); } GpuMat dst = new GpuMat(); GpuInvoke.GpuMat_adjustROI(ptr, dtop, dbottom, dleft, dright, dst.CvPtr); return(dst); }