/// <summary> /// /// </summary> /// <param name="m"></param> /// <param name="type"></param> public void AssignTo(GpuMat m, MatrixType type) { if (disposed) { throw new ObjectDisposedException("GpuMat"); } if (m == null) { throw new ArgumentNullException("m"); } GpuInvoke.GpuMat_assignTo(ptr, m.CvPtr, (int)type); }
/// <summary> /// /// </summary> /// <param name="m"></param> public void AssignTo(GpuMat m) { GpuInvoke.GpuMat_assignTo(ptr, m.CvPtr, -1); }