示例#1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.TrainData))
            {
                LogError("owner is not initialized. Add Action \"newTrainData\".");
                return;
            }
            OpenCVForUnity.MlModule.TrainData wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.TrainData, OpenCVForUnity.MlModule.TrainData>(owner);

            if (!(sidx.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("sidx is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_sidx = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(sidx);

            wrapped_owner.getValues(vi.Value, wrapped_sidx, values.Value);
        }