void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.ANN_MLP)) { LogError("owner is not initialized. Add Action \"newANN_MLP\"."); return; } OpenCVForUnity.MlModule.ANN_MLP wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.ANN_MLP, OpenCVForUnity.MlModule.ANN_MLP>(owner); if (!(_layer_sizes.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("_layer_sizes is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped__layer_sizes = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(_layer_sizes); wrapped_owner.setLayerSizes(wrapped__layer_sizes); }