예제 #1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.ANN_MLP))
            {
                LogError("owner is not initialized. Add Action \"newANN_MLP\".");
                return;
            }
            OpenCVForUnity.MlModule.ANN_MLP wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.ANN_MLP, OpenCVForUnity.MlModule.ANN_MLP>(owner);

            if (!(_layer_sizes.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("_layer_sizes is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped__layer_sizes = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(_layer_sizes);

            wrapped_owner.setLayerSizes(wrapped__layer_sizes);
        }