示例#1
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 public void Initialize()
 {
     OdeTests.Initialize();
     world = new World();
     motor = new LinearMotor(world);
 }
示例#2
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 public void Cleanup()
 {
     motor.Dispose();
     world.Dispose();
     OdeTests.Cleanup();
 }
示例#3
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 public void Cleanup()
 {
     OdeTests.Cleanup();
 }
示例#4
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 public void Initialize()
 {
     OdeTests.Initialize();
     world = new World();
 }
示例#5
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 public void Cleanup()
 {
     joint.Dispose();
     world.Dispose();
     OdeTests.Cleanup();
 }
示例#6
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 public void Initialize()
 {
     OdeTests.Initialize();
 }
示例#7
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 public void Initialize()
 {
     OdeTests.Initialize();
     world = new World();
     joint = new Plane2D(world);
 }
示例#8
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 public void TestCleanup()
 {
     body.Dispose();
     world.Dispose();
     OdeTests.Cleanup();
 }
示例#9
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 public void TestInitialize()
 {
     OdeTests.Initialize();
     world = new World();
     body  = new Body(world);
 }
示例#10
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 public void Cleanup()
 {
     geom.Dispose();
     space.Dispose();
     OdeTests.Cleanup();
 }
示例#11
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 public void Initialize()
 {
     OdeTests.Initialize();
     space = new SimpleSpace();
     geom  = new Sphere(1);
 }