internal static int4 BackEaseOut(int4 a, int4 b, float t, float d) { return((int4)lerp(a, b, Easing.BackEaseOut(t, d))); }
public static double3 BackEaseOut(double3 a, double3 b, float t, float d) { return(lerp(a, b, Easing.BackEaseOut(t, d))); }