public ArrangementResourceAmount(Currency currency, ArrangementItemAmount arrangementItemAmount, ArrangementCount arrangementCount, MouseOrderAmount mouseOrderAmount)
 {
     this.currency = currency;
     this.arrangementItemAmount = arrangementItemAmount;
     this.arrangementCount      = arrangementCount;
     this.mouseOrderAmount      = mouseOrderAmount;
 }
示例#2
0
 public PlayerMouseStockModel(
     uint id,
     long mouseStockCount
     )
 {
     this.Id = id;
     this.MouseStockCount = new MouseOrderAmount(mouseStockCount);
 }
示例#3
0
 public void Increment()
 {
     this.MouseStockCount += 1;
 }