示例#1
0
        public TextureContent(ContentManager contentManager)
        {
            contentManager.ThrowIfNull("contentManager");

            _pixel = contentManager.Load<Texture2D>(@"Textures\Pixel");
            _characters = contentManager.Load<Texture2D>(@"Textures\Characters");
            _hatch = contentManager.Load<Texture2D>(@"Textures\Hatch");
        }
        public FontContent(ContentManager contentManager)
        {
            contentManager.ThrowIfNull("contentManager");

            _calibri10Pt = contentManager.Load<SpriteFont>(@"Fonts\Calibri 10pt");
            _calibri10PtBold = contentManager.Load<SpriteFont>(@"Fonts\Calibri 10pt Bold");
            _calibri12Pt = contentManager.Load<SpriteFont>(@"Fonts\Calibri 12pt");
            _lucidaConsole8Pt = contentManager.Load<SpriteFont>(@"Fonts\Lucida Console 8pt");
        }
示例#3
0
        public TextureContent(ContentManager contentManager)
        {
            contentManager.ThrowIfNull("contentManager");

            _pixel = contentManager.Load<Texture2D>(@"Textures\Pixel");
            _characters = contentManager.Load<Texture2D>(@"Textures\Characters");
            _gameBackground = contentManager.Load<Texture2D>(@"Textures\Game Background");
            _windows = new WindowTextureContent(contentManager);
        }