示例#1
0
文件: Level.cs 项目: refuzed/Platfarm
        public Level(IServiceProvider serviceProvider, Random random)
        {
            Content = new ContentManager(serviceProvider, "Content");
            _tileTexture = Content.Load<Texture2D>("Tiles");
            _sceneryTexture = Content.Load<Texture2D>("Scenery");
            _tubeTexture = Content.Load<Texture2D>("Tube");

            StartPosition = new Vector2(50, 50);
            Scale = 2;

            var graphicsDevice = Content.GetGraphicsDevice();
            DrawWindow = new Rectangle(100, 0, graphicsDevice.Viewport.Width, graphicsDevice.Viewport.Height);

            LoadLevelObjects();

            Enemies = new List<Enemy>
                {
                    new Turtle(this, new Vector2(random.Next(225,475), 200)),
                    new Goomba(this, new Vector2(random.Next(225,475), 200)),
                };

            DeathList = new List<GameEntity>();

            Player = new Player(this);

            var bgm = Content.Load<Song>("Sounds/01-overworld-bgm");
            MediaPlayer.Play(bgm);
        }