public override void Use(Player p, string message) { Player pl = Player.Find(message); if (message == "") { Help(p); return; } if (p == null) { if (pl == null) { Player.SendMessage(p, "Player \"" + message + "\"not found!"); return; } if (!pl.warned) { Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " has not been warned!"); return; } pl.warned = false; Player.SendMessage(pl, "Unwarned by &cConsole"); Player.GlobalMessageOps("To Ops" + c.white + " - " + pl.color + pl.name + c.white + " was unwarned by &aConsole"); Server.s.Log(pl.name + " was unwarned by Console"); } else { if (pl == null) { Player.SendMessage(p, "Player \"" + message + "\"not found!"); return; } if (pl == p) { Player.SendMessage(p, "You cannot unwarn yourself!"); return; } if (p.warned) { Player.SendMessage(p, "You cannot unwarn a player if you are warned!"); return; } if (p.group.Permission <= pl.group.Permission) { Player.SendMessage(p, "You can't unwarn a player of an equal or higher rank!"); return; } if (!pl.warned) { Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " has not been warned!"); return; } pl.warned = false; Player.SendMessage(pl, "Unwarned by " + p.color + p.name); Player.GlobalMessageOps("To Ops" + c.white + " - " + pl.color + pl.name + c.white + " was unwarned by " + p.color + p.name); Server.s.Log(pl.name + " was unwarned by " + p.name); if (p.group.Permission < Server.opchatperm) { Player.SendMessage(p, pl.color + pl.name + c.white + "was unwarned by " + p.color + p.name); } } }
public override void Use(Player p, string message) { string[] parameters = message.Split(' '); ushort[] click = p.lastClick; if (message.IndexOf(' ') != -1) { if (parameters.Length != 3) { Help(p); return; } else { for (int value = 0; value < 3; value++) { if (parameters[value].ToLower() == "x" || parameters[value].ToLower() == "y" || parameters[value].ToLower() == "z") click[value] = p.lastClick[value]; else if (isValid(parameters[value], value, p)) click[value] = ushort.Parse(parameters[value]); else { Player.SendMessage(p, "\"" + parameters[value] + "\" was not valid"); return; } } } } p.manualChange(click[0], click[1], click[2], 0, Block.rock); Player.SendMessage(p, "Clicked &b(" + click[0] + ", " + click[1] + ", " + click[2] + ")"); }
public override void Use(Player p, string message) { if (p == null) { Player.SendMessage(p, "Command not useable from console"); return; } if (p.level != Level.FindExact(p.name)) { Player.SendMessage(p, "You must be at your home to use this command"); return; } Player pl = Player.Find(message.Split(' ')[0]); Level lvl = Level.FindExact(p.name); if (message.Split(' ')[1].Trim().ToLower() == "del") { if (pl == p) { Player.SendMessage(p, "You cannot disallow yourself from building in your home!"); return; } p.level.ZoneList.ForEach(delegate(Level.Zone Zn) { if (Zn.Owner.Trim().ToLower() == Player.Find(message).name.Trim().ToLower()) { MySQL.executeQuery("DELETE FROM `Zone" + lvl.name + "` WHERE Owner='" + Zn.Owner + "' AND SmallX='" + Zn.smallX + "' AND SMALLY='" + Zn.smallY + "' AND SMALLZ='" + Zn.smallZ + "' AND BIGX='" + Zn.bigX + "' AND BIGY='" + Zn.bigY + "' AND BIGZ='" + Zn.bigZ + "'"); lvl.ZoneList.Remove(Zn); Player.SendMessage(p, "Removed zone for " + pl.name); } }); return; } Level.Zone zn; zn.smallX = 0; zn.smallY = 0; zn.smallZ = 0; zn.bigX = Convert.ToUInt16(lvl.width - 1); zn.bigY = Convert.ToUInt16(lvl.height - 1); zn.bigZ = Convert.ToUInt16(lvl.depth - 1); zn.Owner = pl.name; lvl.ZoneList.Add(zn); MySQL.executeQuery("INSERT INTO `Zone" + lvl.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (" + zn.smallX + ", " + zn.smallY + ", " + zn.smallZ + ", " + zn.bigX + ", " + zn.bigY + ", " + zn.bigZ + ", '" + zn.Owner + "')"); Player.SendMessage(p, "Zoned entire map for " + pl.name); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } if (message.ToLower() == "all") { foreach (Player pl in Player.players) { if (pl.level == p.level && pl != p) { unchecked { pl.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0); } pl.SendMessage("You were summoned by " + p.color + p.name + Server.DefaultColor + "."); } } return; } Player who = Player.Find(message); if (who == null || who.hidden) { Player.SendMessage(p, "There is no player \"" + message + "\"!"); return; } if (p.level != who.level) { if (p.level.locked) { Player.SendMessage(p, "You can't summon players to a locked map!"); return; } Player.SendMessage(p, who.name + " is in a different level."); Player.SendMessage(p, "Force-fetching has started..."); who.ignorePermission = true; Command.all.Find("goto").Use(who, p.level.name); who.ignorePermission = false; unchecked { who.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0); } Player.SendMessage(who, "You were summoned by " + p.color + p.name + Server.DefaultColor + "."); return; } unchecked { who.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0); } who.SendMessage("You were summoned by " + p.color + p.name + Server.DefaultColor + "."); }
public override void Help(Player p) { Player.SendMessage(p, "/save - Saves the level you are currently in"); Player.SendMessage(p, "/save all - Saves all loaded levels."); Player.SendMessage(p, "/save <map> - Saves the specified map."); Player.SendMessage(p, "/save <map> <name> - Backups the map with a given restore name"); }
public override void Use(Player p, string message) { if ((message.ToLower() == "create" || message.ToLower() == "") && p != null) { p.level.jailx = p.pos[0]; p.level.jaily = p.pos[1]; p.level.jailz = p.pos[2]; p.level.jailrotx = p.rot[0]; p.level.jailroty = p.rot[1]; Player.SendMessage(p, "Set Jail point."); } else { Player who = Player.Find(message); if (who != null) { if (!who.jailed) { if (p != null) if (who.group.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot jail someone of equal or greater rank."); return; } if (who.level != p.level) Command.all.Find("goto").Use(who, p.level.name); Player.GlobalDie(who, false); Player.GlobalSpawn(who, p.level.jailx, p.level.jaily, p.level.jailz, p.level.jailrotx, p.level.jailroty, true); who.jailed = true; Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " was &8jailed", false); } else { who.jailed = false; Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " was &afreed" + Server.DefaultColor + " from jail", false); } } else { Player.SendMessage(p, "Could not find specified player."); } } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } string fileName; fileName = "extra/import/" + message + ".dat"; if (!Directory.Exists("extra/import")) Directory.CreateDirectory("extra/import"); if (!File.Exists(fileName)) { Player.SendMessage(p, "Could not find .dat file"); return; } FileStream fs = File.OpenRead(fileName); if (ConvertDat.Load(fs, message) != null) { Player.SendMessage(p, "Converted map!"); } else { Player.SendMessage(p, "The map conversion failed."); return; } fs.Close(); Command.all.Find("load").Use(p, message); }
public override void Use(Player p, string message) { if (message.Split(' ').Length > 1) { Help(p); return; } if (p.BlockAction == 13 || p.BlockAction == 14) { p.BlockAction = 0; Player.SendMessage(p, "TNT mode is now &cOFF" + Server.DefaultColor + "."); } else if (message.ToLower() == "small" || message == "") { p.BlockAction = 13; Player.SendMessage(p, "TNT mode is now &aON" + Server.DefaultColor + "."); } else if (message.ToLower() == "big") { if (p.group.Permission > LevelPermission.AdvBuilder) { p.BlockAction = 14; Player.SendMessage(p, "TNT mode is now &aON" + Server.DefaultColor + "."); } else { Player.SendMessage(p, "This mode is reserved for OPs"); } } else { Help(p); } p.painting = false; }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } if (!PlayerBot.ValidName(message)) { Player.SendMessage(p, "bot name " + message + " not valid!"); return; } PlayerBot.playerbots.Add(new PlayerBot(message, p.level, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0)); //who.SendMessage("You were summoned by " + p.color + p.name + "&e."); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message); if (who == null) { Player.SendMessage(p, "Could not find player specified"); return; } ushort currentX = (ushort)(who.pos[0] / 32); ushort currentY = (ushort)(who.pos[1] / 32); ushort currentZ = (ushort)(who.pos[2] / 32); ushort foundHeight = 0; for (ushort yy = currentY; yy <= 1000; yy++) { if (!Block.Walkthrough(p.level.GetTile(currentX, yy, currentZ)) && p.level.GetTile(currentX, yy, currentZ) != Block.Zero) { foundHeight = (ushort)(yy - 1); who.level.ChatLevel(who.color + who.name + Server.DefaultColor + " was slapped into the roof by " + p.color + p.name); break; } } if (foundHeight == 0) { who.level.ChatLevel(who.color + who.name + Server.DefaultColor + " was slapped sky high by " + p.color + p.name); foundHeight = 1000; } unchecked { who.SendPos((byte)-1, who.pos[0], (ushort)(foundHeight * 32), who.pos[2], who.rot[0], who.rot[1]); } }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } p.painting = !p.painting; if (p.painting) { Player.SendMessage(p, "Painting mode: &aON" + Server.DefaultColor + "."); } else { Player.SendMessage(p, "Painting mode: &cOFF" + Server.DefaultColor + "."); } p.BlockAction = 0; }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } else { string hasirc; string ircdetails = ""; if (Server.irc) { hasirc = "&aEnabled" + Server.DefaultColor + "."; ircdetails = Server.ircServer + " > " + Server.ircChannel; } else { hasirc = "&cDisabled" + Server.DefaultColor + "."; } Player.SendMessage(p, "IRC is " + hasirc); if (ircdetails != "") { Player.SendMessage(p, "Location: " + ircdetails); } } }
public override void Use(Player p, string message) { if (p == null) { Player.SendMessage(p, "Command not useable from console"); return; } if (p.level != Level.FindExact(p.name)) { Player.SendMessage(p, "You must be at your home to use this command"); return; } int totalFixed = 0; for (int i = 0; i < p.level.blocks.Length; i++) { try { ushort x, y, z; p.level.IntToPos(i, out x, out y, out z); if (p.level.blocks[i] == Block.dirt) { if (Block.LightPass(p.level.blocks[p.level.IntOffset(i, 0, 1, 0)])) { p.level.Blockchange(p, x, y, z, Block.grass); totalFixed++; } } else if (p.level.blocks[i] == Block.grass) { if (!Block.LightPass(p.level.blocks[p.level.IntOffset(i, 0, 1, 0)])) { p.level.Blockchange(p, x, y, z, Block.dirt); totalFixed++; } } } catch { } } Player.SendMessage(p, "Fixed " + totalFixed + " blocks."); }
public override void Use(Player p, string message) { if (message == "" || message.IndexOf(' ') == -1) { Help(p); return; } Level foundLevel = Level.Find(message.Split(' ')[0]); string newName = message.Split(' ')[1]; if (File.Exists("levels/" + newName)) { Player.SendMessage(p, "Level already exists."); return; } if (foundLevel == Server.mainLevel) { Player.SendMessage(p, "Cannot rename the main level."); return; } if (foundLevel != null) foundLevel.Unload(); try { File.Move("levels/" + foundLevel.name + ".lvl", "levels/" + newName + ".lvl"); try { File.Move("levels/level properties/" + foundLevel.name + ".properties", "levels/level properties/" + newName + ".properties"); } catch { } try { File.Move("levels/level properties/" + foundLevel.name, "levels/level properties/" + newName + ".properties"); } catch { } MySQL.executeQuery("RENAME TABLE `Block" + foundLevel.name.ToLower() + "` TO `Block" + newName.ToLower() + "`, `Portals" + foundLevel.name.ToLower() + "` TO `Portals" + newName.ToLower() + "`, `Messages" + foundLevel.name.ToLower() + "` TO Messages" + newName.ToLower() + ", `Zone" + foundLevel.name.ToLower() + "` TO `Zone" + newName.ToLower() + "`"); Player.GlobalMessage("Renamed " + foundLevel.name + " to " + newName); } catch (Exception e) { Player.SendMessage(p, "Error when renaming."); Server.ErrorLog(e); } }
public override void Use(Player p, string message) { if (Server.PCCounter == null) { Player.SendMessage(p, "Starting PCCounter...one second"); Server.PCCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total"); Server.PCCounter.BeginInit(); Server.PCCounter.NextValue(); } if (Server.ProcessCounter == null) { Player.SendMessage(p, "Starting ProcessCounter...one second"); Server.ProcessCounter = new PerformanceCounter("Process", "% Processor Time", Process.GetCurrentProcess().ProcessName); Server.ProcessCounter.BeginInit(); Server.ProcessCounter.NextValue(); } TimeSpan tp = Process.GetCurrentProcess().TotalProcessorTime; TimeSpan up = (DateTime.Now - Process.GetCurrentProcess().StartTime); //To get actual CPU% is OS dependant string ProcessorUsage = "CPU Usage (Processes : All Processes):" + Server.ProcessCounter.NextValue() + " : " + Server.PCCounter.NextValue(); //Alternative Average? //string ProcessorUsage = "CPU Usage is Not Implemented: So here is ProcessUsageTime/ProcessTotalTime:"+String.Format("00.00",(((tp.Ticks/up.Ticks))*100))+"%"; //reports Private Bytes because it is what the process has reserved for itself and is unsharable string MemoryUsage = "Memory Usage: " + Math.Round((double)Process.GetCurrentProcess().PrivateMemorySize64 / 1048576).ToString() + " Megabytes"; string Uptime = "Uptime: " + up.Days + " Days " + up.Hours + " Hours " + up.Minutes + " Minutes " + up.Seconds + " Seconds"; string Threads = "Threads: " + Process.GetCurrentProcess().Threads.Count; Player.SendMessage(p, Uptime); Player.SendMessage(p, MemoryUsage); Player.SendMessage(p, ProcessorUsage); Player.SendMessage(p, Threads); }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } p.deleteMode = !p.deleteMode; Player.SendMessage(p, "Delete mode: &a" + p.deleteMode); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message); if (who != null) { if (who.voice) { who.voice = false; Player.SendMessage(p, "Removing voice status from " + who.name); who.SendMessage("Your voice status has been revoked."); who.voicestring = ""; } else { who.voice = true; Player.SendMessage(p, "Giving voice status to " + who.name); who.SendMessage("You have received voice status."); who.voicestring = "&f+"; } } else { Player.SendMessage(p, "There is no player online named \"" + message + "\""); } }
public override void Use(Player p, string message) { if (message != "list") { if (p.joker) { message = ""; } if (!Server.afkset.Contains(p.name)) { Server.afkset.Add(p.name); if (p.muted) { message = ""; } Player.GlobalMessage("-" + p.color + p.name + Server.DefaultColor + "- is AFK " + message); IRCBot.Say(p.name + " is AFK " + message); return; } else { Server.afkset.Remove(p.name); Player.GlobalMessage("-" + p.color + p.name + Server.DefaultColor + "- is no longer AFK"); IRCBot.Say(p.name + " is no longer AFK"); return; } } else { foreach (string s in Server.afkset) Player.SendMessage(p, s); } }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } string devlist = ""; string temp; foreach (string dev in Server.devs) { temp = dev.Substring(0, 1); temp = temp.ToUpper() + dev.Remove(0, 1); devlist += temp + ", "; } devlist = devlist.Remove(devlist.Length - 2); Player.SendMessage(p, "&9MCSong Development Team: " + Server.DefaultColor + devlist); if (Server.staff.Count > 0) { string stafflist = ""; string tmp; foreach (string staff in Server.staff) { tmp = staff.Substring(0, 1); tmp = tmp.ToUpper() + staff.Remove(0, 1); stafflist += tmp + ", "; } stafflist = stafflist.Remove(stafflist.Length - 2); Player.SendMessage(p, "&9MCSong Administration Team: " + Server.DefaultColor + stafflist); } }
public override void Use(Player p, string message) { Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); Player.SendMessage(p, "\r\n"); }
public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); byte b = p.level.GetTile(x, y, z); p.SendBlockchange(x, y, z, b); CatchPos cpos = (CatchPos)p.blockchangeObject; Level.Zone Zn; Zn.smallX = Math.Min(cpos.x, x); Zn.smallY = Math.Min(cpos.y, y); Zn.smallZ = Math.Min(cpos.z, z); Zn.bigX = Math.Max(cpos.x, x); Zn.bigY = Math.Max(cpos.y, y); Zn.bigZ = Math.Max(cpos.z, z); Zn.Owner = cpos.Owner; p.level.ZoneList.Add(Zn); //DB MySQL.executeQuery("INSERT INTO `Zone" + p.level.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (" + Zn.smallX + ", " + Zn.smallY + ", " + Zn.smallZ + ", " + Zn.bigX + ", " + Zn.bigY + ", " + Zn.bigZ + ", '" + Zn.Owner + "')"); //DB Player.SendMessage(p, "Added zone for &b" + cpos.Owner); }
public void EntryChange(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); portalPos bp = (portalPos)p.blockchangeObject; if (bp.Multi && type == Block.red && bp.port.Count > 0) { ExitChange(p, x, y, z, type); return; } byte b = p.level.GetTile(x, y, z); p.level.Blockchange(p, x, y, z, bp.type); p.SendBlockchange(x, y, z, Block.green); portPos Port; Port.portMapName = p.level.name; Port.x = x; Port.y = y; Port.z = z; bp.port.Add(Port); p.blockchangeObject = bp; if (!bp.Multi) { p.Blockchange += new Player.BlockchangeEventHandler(ExitChange); Player.SendMessage(p, "&aEntry block placed"); } else { p.Blockchange += new Player.BlockchangeEventHandler(EntryChange); Player.SendMessage(p, "&aEntry block placed. &cRed block for exit"); } }
public override void Help(Player p) { Player.SendMessage(p, "/cmdbind [command] [num] - Binds [command] to [num]"); Player.SendMessage(p, "[num] must be between 0 and 9"); Player.SendMessage(p, "Use with \"/[num]\" &b(example: /2)"); Player.SendMessage(p, "Use /cmdbind [num] to see stored commands."); }
public void ExitChange(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); byte b = p.level.GetTile(x, y, z); p.SendBlockchange(x, y, z, b); portalPos bp = (portalPos)p.blockchangeObject; foreach (portPos pos in bp.port) { DataTable Portals = MySQL.fillData("SELECT * FROM `Portals" + pos.portMapName + "` WHERE EntryX=" + (int)pos.x + " AND EntryY=" + (int)pos.y + " AND EntryZ=" + (int)pos.z); Portals.Dispose(); if (Portals.Rows.Count == 0) { MySQL.executeQuery("INSERT INTO `Portals" + pos.portMapName + "` (EntryX, EntryY, EntryZ, ExitMap, ExitX, ExitY, ExitZ) VALUES (" + (int)pos.x + ", " + (int)pos.y + ", " + (int)pos.z + ", '" + p.level.name + "', " + (int)x + ", " + (int)y + ", " + (int)z + ")"); } else { MySQL.executeQuery("UPDATE `Portals" + pos.portMapName + "` SET ExitMap='" + p.level.name + "', ExitX=" + (int)x + ", ExitY=" + (int)y + ", ExitZ=" + (int)z + " WHERE EntryX=" + (int)pos.x + " AND EntryY=" + (int)pos.y + " AND EntryZ=" + (int)pos.z); } //DB if (pos.portMapName == p.level.name) p.SendBlockchange(pos.x, pos.y, pos.z, bp.type); } Player.SendMessage(p, "&3Exit" + Server.DefaultColor + " block placed"); if (p.staticCommands) { bp.port.Clear(); p.blockchangeObject = bp; p.Blockchange += new Player.BlockchangeEventHandler(EntryChange); } }
public override void Use(Player p, string message) { p.staticCommands = !p.staticCommands; p.ClearBlockchange(); p.BlockAction = 0; Player.SendMessage(p, "Static mode: &a" + p.staticCommands.ToString()); try { if (message != "") { if (message.IndexOf(' ') == -1) { if (p.group.CanExecute(Command.all.Find(message))) Command.all.Find(message).Use(p, ""); else Player.SendMessage(p, "Cannot use that command."); } else { if (p.group.CanExecute(Command.all.Find(message.Split(' ')[0]))) Command.all.Find(message.Split(' ')[0]).Use(p, message.Substring(message.IndexOf(' ') + 1)); else Player.SendMessage(p, "Cannot use that command."); } } } catch { Player.SendMessage(p, "Could not find specified command"); } }
public override void Help(Player p) { Player.SendMessage(p, "/setrank <player> <rank> <yay> - Sets or returns a players rank."); Player.SendMessage(p, "You may use /rank as a shortcut"); Player.SendMessage(p, "Valid Ranks are: " + Group.concatList(true, true)); Player.SendMessage(p, "<yay> is a celebratory message"); }
public override void Use(Player p, string message) { if (message != "") { Help(p); } else { Player.SendMessage(p, "This server runs on" + c.teal + " MCSong" + Server.DefaultColor + ", an MCLawl based software started by 727021."); Player.SendMessage(p, "This server's name: " + c.aqua + Server.name); Player.SendMessage(p, "This server's version: " + c.teal + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString()); // Player.SendMessage(p, "This server's owner: " + c.aqua + Server.owner); Player.SendMessage(p, "There are currently " + c.aqua + Player.players.Count.ToString() + Server.DefaultColor + " players on " + c.aqua + Server.levels.Count.ToString() + Server.DefaultColor + " worlds."); if (Server.autorestart) Player.SendMessage(p, "This server is scheduled to restart at " + c.teal + Server.restarttime.ToString("HH:mm:ss")); TimeSpan up = DateTime.Now - Server.timeOnline; string upTime = "Time online: " + c.aqua; if (up.Days == 1) upTime += up.Days + " day, "; else if (up.Days > 0) upTime += up.Days + " days, "; if (up.Hours == 1) upTime += up.Hours + " hour, "; else if (up.Days > 0 || up.Hours > 0) upTime += up.Hours + " hours, "; if (up.Minutes == 1) upTime += up.Minutes + " minute and "; else if (up.Hours > 0 || up.Days > 0 || up.Minutes > 0) upTime += up.Minutes + " minutes and "; if (up.Seconds == 1) upTime += up.Seconds + " second"; else upTime += up.Seconds + " seconds"; Player.SendMessage(p, upTime); if (Server.updateTimer.Interval > 1000) Player.SendMessage(p, "Server is currently in " + c.purple + "Low Lag" + Server.DefaultColor + " mode."); if (Server.maintenanceMode) Player.SendMessage(p, "Server is currently in " + c.red + "Maintenance" + Server.DefaultColor + " mode."); } }
public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); CatchPos cpos = (CatchPos)p.blockchangeObject; cpos.message = cpos.message.Replace("'", "\\'"); DataTable Messages = MySQL.fillData("SELECT * FROM `Messages" + p.level.name + "` WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); Messages.Dispose(); if (Messages.Rows.Count == 0) { MySQL.executeQuery("INSERT INTO `Messages" + p.level.name + "` (X, Y, Z, Message) VALUES (" + (int)x + ", " + (int)y + ", " + (int)z + ", '" + cpos.message + "')"); } else { MySQL.executeQuery("UPDATE `Messages" + p.level.name + "` SET Message='" + cpos.message + "' WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); } Player.SendMessage(p, "Message block placed."); p.level.Blockchange(p, x, y, z, cpos.type); p.SendBlockchange(x, y, z, cpos.type); if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } try { if (message.ToLower() == "all") { for (int i = 0; i < PlayerBot.playerbots.Count; i++) { if (PlayerBot.playerbots[i].level == p.level) { // PlayerBot.playerbots.Remove(PlayerBot.playerbots[i]); PlayerBot Pb = PlayerBot.playerbots[i]; Pb.removeBot(); i--; } } } else { PlayerBot who = PlayerBot.Find(message); if (who == null) { Player.SendMessage(p, "There is no bot " + who + "!"); return; } if (p.level != who.level) { Player.SendMessage(p, who.name + " is in a different level."); return; } who.removeBot(); Player.SendMessage(p, "Removed bot."); } } catch (Exception e) { Server.ErrorLog(e); Player.SendMessage(p, "Error caught"); } }
public override void Use(Player p, string message) { if (!Server.useMySQL) { p.SendMessage("MySQL has not been configured! Please configure MySQL to use Title Colors!"); return; } if (message == "") { Help(p); return; } string[] args = message.Split(' '); Player who = Player.Find(args[0]); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } if (args.Length == 1) { who.titlecolor = ""; Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color removed.", false); MySQL.executeQuery("UPDATE Players SET title_color = '' WHERE Name = '" + who.name + "'"); who.SetPrefix(); return; } else { string color = c.Parse(args[1]); if (color == "") { Player.SendMessage(p, "There is no color \"" + args[1] + "\"."); return; } else if (color == who.titlecolor) { Player.SendMessage(p, who.name + " already has that title color."); return; } else { MySQL.executeQuery("UPDATE Players SET title_color = '" + c.Name(color) + "' WHERE Name = '" + who.name + "'"); Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.titlecolor = color; who.SetPrefix(); } } }