public static void Visualize() { if (!Initialized) { return; } PhysicsManager.Visualize(); InputManager.Visualize(); PlayerManager.Visualize(); AgentController.Visualize(); }
internal static void Visualize() { DefaultMessageRaiser.EarlyVisualize(); PlayerManager.Visualize(); MainGameManager.MainInterfacingHelper.Visualize(); BehaviourHelperManager.Visualize(); PhysicsManager.Visualize(); AgentController.Visualize(); ProjectileManager.Visualize(); EffectManager.Visualize(); TeamManager.Visualize(); }
public static void Visualize() { PlayerManager.Visualize(); BehaviourHelper.GlobalVisualize(); PhysicsManager.Visualize(); AgentController.Visualize(); ProjectileManager.Visualize(); EffectManager.Visualize(); TeamManager.Visualize(); //LateVisualize (); }
internal static void Visualize() { if (!GameStarted) { return; } DefaultMessageRaiser.EarlyVisualize(); PlayerManager.Visualize(); BehaviourHelperManager.Visualize(); AgentController.Visualize(); ProjectileManager.Visualize(); EffectManager.Visualize(); CommandManager.Visualize(); }