public void RunGame(Human player) { player.PlayerInventory.ResetDailyValues(); UserInterface.DisplayInventory(player); CurrentDay.TodaysWeather.DetermineWeather(dayCounter); player.MakeYourRecipe(CurrentDay); string GoShopping = player.DecideWhatToBuy(); if (GoShopping == "yes") { player.GoToTheStore(Walmart); } player.OpenStandForSales(); CurrentDay.DetermineVisits(); CurrentDay.CustomerVisits(); demandValue = CurrentDay.TodaysRecipe.PriceBasedDemand(); CurrentDay.GlassesPurchased(player, demandValue); UserInterface.DisplayInventory(player); Console.ReadLine(); }