public virtual void GameLogic() { Console.WriteLine("Press ENTER TO START"); Console.ReadLine(); for (int i = 0; i < daysToPlay; i++) { ResetDailyValues(); currentDayNo = i + 1; newDay.CreateDayWeather(); newDay.GenerateCustomers(newDay.dayWeather); DisplayDayInventoryScreen(); myStore.SellCups(player1); Console.Clear(); DisplayDayInventoryScreen(); myStore.SellLemons(player1); Console.Clear(); DisplayDayInventoryScreen(); myStore.SellSugar(player1); Console.Clear(); DisplayDayInventoryScreen(); myStore.SellIce(player1); Console.Clear(); DisplayDayInventoryScreen(); player1.CreateRecipe(myStore); Console.Clear(); DisplayDayInventoryScreen(); player1.SetCupPrice(); Console.Clear(); DisplayDayInventoryScreen(); newDay.SellLemonade(player1); Console.WriteLine($"Total {newDay.customersDidBuy} customers bought your lemonade today"); newDay.CalculateProfit(player1); DisplayDailyStats(); Console.ReadLine(); } }