public void Start() { Icons.Initialize(); // set up the icon textures RemoteTech.EnableInSPC(); // allow RemoteTech Core to run in the Space Center // Set the loaded trigger to false, this we will load a new // settings after selecting a save game. This is necessary // for switching between saves without shutting down the KSP // instance. //Settings.Instance.SettingsLoaded = false; }
public void Start() { // reset the save game initialized flag Kerbalism.IsSaveGameInitDone = false; // things in here will be only called once per KSP launch, after loading // nearly everything is available at this point, including the Kopernicus patched bodies. if (!Kerbalism.IsCoreMainMenuInitDone) { Kerbalism.IsCoreMainMenuInitDone = true; } // things in here will be called every the player goes to the main menu RemoteTech.EnableInSPC(); // allow RemoteTech Core to run in the Space Center }