Example #1
0
        public void Start()
        {
            Icons.Initialize();                                 // set up the icon textures
            RemoteTech.EnableInSPC();                           // allow RemoteTech Core to run in the Space Center

            // Set the loaded trigger to false, this we will load a new
            // settings after selecting a save game. This is necessary
            // for switching between saves without shutting down the KSP
            // instance.
            //Settings.Instance.SettingsLoaded = false;
        }
Example #2
0
        public void Start()
        {
            // reset the save game initialized flag
            Kerbalism.IsSaveGameInitDone = false;

            // things in here will be only called once per KSP launch, after loading
            // nearly everything is available at this point, including the Kopernicus patched bodies.
            if (!Kerbalism.IsCoreMainMenuInitDone)
            {
                Kerbalism.IsCoreMainMenuInitDone = true;
            }

            // things in here will be called every the player goes to the main menu
            RemoteTech.EnableInSPC();                               // allow RemoteTech Core to run in the Space Center
        }