static bool OnOpenedAsset(int instanceID, int line) { if (!PluginEntryPoint.IsRiderDefaultEditor()) { return(false); } // if (UnityUtils.UnityVersion >= new Version(2019, 2) // return false; return(OpenAssetHandler.OnOpenedAsset(instanceID, line, 0)); }
/// <summary> /// Called when Unity is about to open an asset. This method is new for 2019.2 /// </summary> //[OnOpenAsset] // todo: restore, when we move this code to package, otherwise when OnOpenedAsset is called, there is a LogError in older Unity static bool OnOpenedAsset(int instanceID, int line, int column) { if (!PluginEntryPoint.IsRiderDefaultEditor()) { return(false); } if (UnityUtils.UnityVersion < new Version(2019, 2)) { return(false); } return(OpenAssetHandler.OnOpenedAsset(instanceID, line, column)); }