示例#1
0
        public static void MenuOpenProject()
        {
            // Force the project files to be sync
            UnityUtils.SyncSolution();

            // Load Project
            PluginEntryPoint.CallRider(string.Format("{0}{1}{0}", "\"", PluginEntryPoint.SlnFile));
        }
示例#2
0
        public static void MenuOpenProject()
        {
            // method can be called via commandline
            if (!PluginEntryPoint.Enabled)
            {
                return;
            }

            // Force the project files to be sync
            UnityUtils.SyncSolution();

            // Load Project
            PluginEntryPoint.CallRider(string.Format("{0}{1}{0}", "\"", PluginEntryPoint.SlnFile));
        }