public void MessagesAreBasedOnLanguage(string language, string readyMessage) { // Well, sometimes, you just get a coffee. // When I start the coffee machine using language "<language>" Actionwords.IStartTheCoffeeMachineUsingLanguageLang(language); // Then message "<ready_message>" should be displayed Actionwords.MessageMessageShouldBeDisplayed(readyMessage); }
public void IStartTheCoffeeMachineUsingLanguageLang(string lang) { Actionwords.IStartTheCoffeeMachineUsingLanguageLang(lang); }