public void MessagesAreBasedOnLanguage(string language, string readyMessage)
 {
     // Well, sometimes, you just get a coffee.
     // When I start the coffee machine using language "<language>"
     Actionwords.IStartTheCoffeeMachineUsingLanguageLang(language);
     // Then message "<ready_message>" should be displayed
     Actionwords.MessageMessageShouldBeDisplayed(readyMessage);
 }
Beispiel #2
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 public void IStartTheCoffeeMachineUsingLanguageLang(string lang)
 {
     Actionwords.IStartTheCoffeeMachineUsingLanguageLang(lang);
 }